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  Sam Lantinga f6126e9ea1 Centered joystick axis values should be 0 2 hónapja
  Neal Gompa d35bef64e9 pipewire: Ensure that the correct struct is used for enumeration APIs 2 hónapja
  rubisetcie 9bd6d36471 Added SDL_DEPS_SHARED option to control default dynamic loading of shared libraries (#12215) 2 hónapja
  Stenzek 78721d720c joystick: Fix PS5 player LED hint change callback name 2 hónapja
  ImThour 7aba6c4c73 Proper Resource Cleanup in WIN_UpdateWindowShape 2 hónapja
  Christian Walter e29ebb9f18 Update geometry renderer example 2 hónapja
  ImThour ca9a044b3e Memory Leak in WIN_CreateHCursor When CreateColorBitmap Fails 2 hónapja
  Clint Kilmer 69d28027ad Fix for 500ms hang after user clicks on the title bar, but before moving (#12217) 2 hónapja
  Guldoman a0b6c0fd8f x11: Don't wait for events when the connection errored out (#8392) 2 hónapja
  Mike Kosek 864bb65ce9 Removed crc 2 hónapja
  Mike Kosek 006605c3bf Corrected alphabetical order 3 hónapja
  Mike Kosek dc035c5ca6 Added mapping for Dreamcast Controller USB 3 hónapja
  Michael Savage 5d1bbd9b27 Fix SSE 4.2 test 2 hónapja
  ds-sloth 7c12c63f63 Add generic SDL_syscond to N3DS threads source list 2 hónapja
  ds-sloth 2ced6b09fc Delete src/thread/n3ds/SDL_syscond.c 2 hónapja
  SDL Wiki Bot 7af17f874c Sync SDL3 wiki -> header 2 hónapja
  Sam Lantinga 982094c85c Updated to version 3.2.5 for development 2 hónapja
  Sam Lantinga b5c3eab6b4 Updated to version 3.2.4 for release 2 hónapja
  Sam Lantinga 48c00bfe6c Fixed creating a window with both software and hardware renderer attached 2 hónapja
  SDL Wiki Bot 3c6e6645fa Sync SDL3 wiki -> header 2 hónapja
  Sam Lantinga ad8429f1b0 Let the renderer always see window events 2 hónapja
  Sam Lantinga c59ac249d2 Revert "wayland: Don't send size events while the window is hidden" 2 hónapja
  SDL Wiki Bot 6cb3d37a2b Sync SDL3 wiki -> header 2 hónapja
  Petar Popovic 80653a42c7 Remove non-ASCII character from public header SDL_hints.h 2 hónapja
  Sam Lantinga a646dc89e5 Note that SDL_GUIDToString() and SDL_StringToGUID() are thread-safe. 2 hónapja
  Ryan C. Gordon 8730f6a569 dynapi: Don't use SDL_getenv; it might malloc before the app sets an allocator. 2 hónapja
  Quan Zhuo c9341489cc Fix #12197: Force set /utf-8 for msvc compilers (#12198) 2 hónapja
  Sam Lantinga 8397e1fcc0 Fix up SDL2 style mappings for HIDAPI controllers 2 hónapja
  Sam Lantinga 7691cabe4a Removed incorrect HIDAPI gamepad mapping 2 hónapja
  Evan Hemsley 86691d325b GPU: Remove stencil bit from sampler aspect mask on Vulkan (#12196) 2 hónapja