Commit History

Author SHA1 Message Date
  Alynne 2afbb5713c Add Access Controller 1 year ago
  Tyson Whitehead 3b1e0e163b Try SDL_UDEV_deviceclass to detect joysticks even if in a container 1 year ago
  Sam Lantinga 857e5b08c3 Fixed trying to add a game controller mapping for the accelerometer on iOS 1 year ago
  Sam Lantinga 49eb375a59 Added SDL2.framework to the embedded frameworks for SDL test programs 1 year ago
  Sam Lantinga aeda6a8e6f Record the initial input report mode and only restore simple mode if that's what we started with 1 year ago
  Sam Lantinga fe76c40716 Added a runtime check for BLUETOOTH_CONNECT in addition to BLUETOOTH (thanks @perepujal!) 1 year ago
  Julian Uy 884c21c565 Use common generic syscond for platforms with no cond implementation 1 year ago
  Julian Uy 557d8e2f24 PS2 use WaitSemaEx for waiting for semaphore with timeout 1 year ago
  Sylvain 3a8032f491 Make sure the string is terminated, fixed invalid read in SDL_PrivateGameControllerParseControllerConfigString() 1 year ago
  Lukas Senionis e7c4575719 Use crc16 return value when calculating GUID 1 year ago
  Ozkan Sezer 39a0013900 Makefile.os2: -DSDL_USE_LIBICONV to fix linkage for GNU libiconv option 1 year ago
  Ozkan Sezer ca26cde4e1 SDL_config_os2.h: enable SDL_JOYSTICK_VIRTUAL 1 year ago
  Sam Lantinga eba591a910 Fixed Xcode project 1 year ago
  Sam Lantinga 919cd56b20 Use the original manufacturer and product strings for the joystick CRC 1 year ago
  Ozkan Sezer d76097dc5e fix os/2 and watcom builds after commit 7bb0e839a65 1 year ago
  Sam Lantinga 2fecefce19 Updated Xcode project with Steam Deck controller driver 1 year ago
  Sam Lantinga 7bb0e839a6 Added Steam Input API support for game controllers 1 year ago
  Sylvain 9720672374 Fix compilation / same as sdl2-compat 1 year ago
  Vicki Pfau 5240071b1c Sync more Steam Controller header definitions for the Steam Deck 1 year ago
  Ozkan Sezer 5773c347d5 test/watcom.mif: disable W201 warning for testautomation_stdlib.c. 1 year ago
  Ozkan Sezer 3ac69c6210 test/watcom.mif: remove a stale rule. 1 year ago
  Sam Lantinga 91f8b4dea2 Added a controller name for the Steam virtual gamepad 1 year ago
  Sam Lantinga 2aadef022e Pass through the name of the controller for the XInput mapping 1 year ago
  Dimitriy Ryazantcev 7391cd34da XInput: Use XInputGetCapabilitiesEx instead of fragile GuessXInputDevice 1 year ago
  Sam Lantinga d622c3c9cc Verify that the %p format specifier works for 64-bit pointers 1 year ago
  Susko3 cfecc569b5 Differentiate between Windows Ink (pen) and regular touch input 2 years ago
  Frank Praznik 867d8643d7 wayland: Handle mouse focus when receiving touch events 1 year ago
  Sam Lantinga 239b5278bf Revert "Back out Steam virtual gamepad changes" 1 year ago
  Frank Praznik cc6d8eb72b tests: Fix whitespace 1 year ago
  Frank Praznik a78cdbd7e3 tests: Backport automated video test changes 1 year ago