Sam Lantinga
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 ماه پیش |
Sam Lantinga
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dc639956ba
Improve logging performance and make log priorities thread-safe
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7 ماه پیش |
Anonymous Maarten
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3bfc103e76
tests: start memory tracking first + clean up cached text textures
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8 ماه پیش |
Sam Lantinga
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df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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9 ماه پیش |
Sam Lantinga
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96f2f23240
Simplified SDL random function names and added thread-safe versions
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10 ماه پیش |
John Kaniarz
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8f29f8cae5
Renamed SDL_rand() to SDL_rand_bits() and updated tests
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10 ماه پیش |
Sam Lantinga
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d1d484ddbe
Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!)
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10 ماه پیش |
Sam Lantinga
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80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e
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10 ماه پیش |
Sam Lantinga
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9fb5a9ccac
Use floating point values for viewport, clip rectangle, and texture sizes
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10 ماه پیش |
Sam Lantinga
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4609af618a
Updated logging functions for SDL3 naming convention
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11 ماه پیش |
Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 سال پیش |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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1 سال پیش |
Sylvain
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d8600f717e
Pointer as bool (libsdl-org#7214)
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1 سال پیش |
Anonymous Maarten
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a5d9db0cd0
cmake: build tests for UWP
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2 سال پیش |
Sylvain
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4312abab69
testprogram: add option to use SDL_BLENDMODE_MUL
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2 سال پیش |
Sylvain
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16bb6a0b3d
Fix warnings about static function and prototype
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2 سال پیش |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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2 سال پیش |
Sam Lantinga
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1d956c2817
Rename SDL2 tests for SDL3
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2 سال پیش |