Commit History

Auteur SHA1 Bericht Datum
  Sam Lantinga 850158f83f testcontroller: fixed incorrect usage of memcpy() 5 maanden geleden
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 maanden geleden
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values 7 maanden geleden
  Sam Lantinga 6fc6e3dc7e Use SDL_bool where appropriate in SDL events 7 maanden geleden
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 8 maanden geleden
  Sam Lantinga 4f55271571 Removed temporary memory from the API 8 maanden geleden
  Ryan C. Gordon 4dda785c69 gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. 9 maanden geleden
  Sam Lantinga 9f984e6fb4 testcontroller: fixed showing analog axis values 10 maanden geleden
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 maanden geleden
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 10 maanden geleden
  Sam Lantinga 2461bd8648 Removed unnecessary float casts 11 maanden geleden
  Sam Lantinga c1ba31118b Added ball, touchpad, and sensor support for virtual joysticks 11 maanden geleden
  Sam Lantinga 8847b35244 Separate joystick power state into battery status and percentage 1 jaar geleden
  Ryan C. Gordon fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. 1 jaar geleden
  Sam Lantinga d04fea8b87 Even more miscellaneous gamepad buttons! 1 jaar geleden
  Sam Lantinga cb70e972e3 Added miscellaneous gamepad buttons for additional macro buttons on some controllers 1 jaar geleden
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 1 jaar geleden
  Sam Lantinga 57e5c7f6ee We'll just use the legacy names for face buttons in the mappings 1 jaar geleden
  Sam Lantinga f66f61de01 Fixed missing "0" in the button list 1 jaar geleden
  Sam Lantinga a5a47d3bee Fixed crash if there is no controller mapping 1 jaar geleden
  Sam Lantinga 2991b9f6ac SDL now represents gamepad buttons as positional elements with a separate label 1 jaar geleden
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 1 jaar geleden
  Simon McVittie efe15588d5 Relabel back paddles as left or right 1 jaar geleden
  Sam Lantinga 255f297439 Fixed crash if SetMappingValue() is passed a NULL key 1 jaar geleden
  Sam Lantinga b271e92c6e Added the ability to specify a gamepad type in the mapping 1 jaar geleden
  Sam Lantinga 57820071a4 Added the ability to rename your controller 1 jaar geleden
  Sam Lantinga 8f21be87fc Allow using A and B to navigate the controller binding flow 1 jaar geleden
  Sam Lantinga f3fe579cf0 Sort the entries in the controller mapping 1 jaar geleden
  Sam Lantinga 787786bdbc testcontroller: memory management cleanup 1 jaar geleden
  Sam Lantinga 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden