Sam Lantinga
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dc639956ba
Improve logging performance and make log priorities thread-safe
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7 months ago |
Anonymous Maarten
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434193d153
testmultiaudio: initialize audio through SDL_test framework
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7 months ago |
Sam Lantinga
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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8 months ago |
Sam Lantinga
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037541a0e0
Check standard error code return values as < 0 instead of == -1
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8 months ago |
Sam Lantinga
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4f55271571
Removed temporary memory from the API
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8 months ago |
Sam Lantinga
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8ca6caeda5
SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule
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9 months ago |
Ryan C. Gordon
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38f0214e8a
audio: Refer to audio devices to "playback" and "recording".
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10 months ago |
Ryan C. Gordon
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e23257307e
Introduce formal policy for APIs that return strings.
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10 months ago |
Sam Lantinga
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4609af618a
Updated logging functions for SDL3 naming convention
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11 months ago |
Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 year ago |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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1 year ago |
Sylvain
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d8600f717e
Pointer as bool (libsdl-org#7214)
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1 year ago |
Ryan C. Gordon
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58c859f64d
audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice.
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1 year ago |
Ryan C. Gordon
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1e775e0eef
audio: Replace SDL_CreateAndBindAudioStream with SDL_OpenAudioDeviceStream.
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1 year ago |
Ryan C. Gordon
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e7d56dd0b2
audio: Renamed new API SDL_UnpauseAudioDevice to SDL_ResumeAudioDevice.
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1 year ago |
Ryan C. Gordon
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b03c493fc4
test: Updated testmultiaudio to new SDL3 audio API
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1 year ago |
Anonymous Maarten
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4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
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2 years ago |
David Demelier
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d0c4849d0b
Rename SDL_atomic_t to SDL_AtomicInt
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2 years ago |
Sylvain
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16bb6a0b3d
Fix warnings about static function and prototype
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2 years ago |
Sam Lantinga
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698dbd8464
SDL_CreateWindow() has been simplified and no longer takes a window position.
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2 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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2 years ago |
Sylvain
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
Sylvain
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3fb0c8b54a
Remove/Rename SDL_FreeWAV() to SDL_free()
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2 years ago |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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2 years ago |
Daniel Gibson
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22e22ba196
Add SDL_main.h includes to tests
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2 years ago |
Pierre Wendling
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3c501b963d
Clang-Tidy fixes (#6725)
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2 years ago |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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2 years ago |
Sylvain Becker
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6a2200823c
Cleanup add brace (#6545)
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2 years ago |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 years ago |
Sam Lantinga
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63f307fe1f
Remove SDL_config.h from the public headers
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2 years ago |