Sam Lantinga
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a0ac5ffc9f
Fixed building with C++
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6 vuotta sitten |
Sam Lantinga
|
03fc5eebcb
Fixed building with C++
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6 vuotta sitten |
Sam Lantinga
|
8177388e5e
Fixed declaration of SDL_main_func for C++
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6 vuotta sitten |
Sam Lantinga
|
de82759c84
Added support for building SDL as a dynamic library on iOS
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6 vuotta sitten |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
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6 vuotta sitten |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
7 vuotta sitten |
Sam Lantinga
|
54a0245b70
Fixed bug 3926 - SDL_main export
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7 vuotta sitten |
Sam Lantinga
|
dbb0a2aa74
Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
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7 vuotta sitten |
Sam Lantinga
|
45b774e3f7
Updated copyright for 2017
|
8 vuotta sitten |
Sam Lantinga
|
3615633571
Renaming of guard header names to quiet -Wreserved-id-macro
|
8 vuotta sitten |
Philipp Wiesemann
|
bb9dcf5714
Android: Updated name of README file.
|
9 vuotta sitten |
Sam Lantinga
|
42065e785d
Updated copyright to 2016
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9 vuotta sitten |
Philipp Wiesemann
|
72590685c0
Backed out changeset 4ad56dbf4a6f
|
9 vuotta sitten |
David Ludwig
|
bbaaa77751
WinRT: hiding SDL_WinRTRunApp's XAML functionality, until it's ready for use
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10 vuotta sitten |
Gabriel Jacobo
|
1e352d7929
Chrome's Native Client backend implementation
|
11 vuotta sitten |
David Ludwig
|
3dcb451f85
Added a README file regarding WinRT support
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11 vuotta sitten |