Commit History

Author SHA1 Message Date
  Sam Lantinga 1e943e2ad2 Fixed building with an older SDK and macOS target 4 years ago
  Sam Lantinga 1fc5ca6484 Fixed building with an older SDK and macOS target 4 years ago
  Sam Lantinga 38ab8bf74b Fixed bug 5362 - Mac OS ARM doesn't build Metal/Vulkan back-end/renderers 4 years ago
  Sam Lantinga 62e39b5fa7 Fixed building with an older SDK and macOS target 4 years ago
  Sam Lantinga 1df593fb16 Fixed bug 5355 - Add GameController Framework support to macOS 4 years ago
  Ryan C. Gordon bee8db3b04 config: Make sure HAVE_TRUNC and HAVE_TRUNCF are defined as appropriate. 4 years ago
  Sam Lantinga e6c640f314 Enable the virtual joystick API by default 5 years ago
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 5 years ago
  Ozkan Sezer eb8f14bb6a added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 5 years ago
  Ryan C. Gordon ed7483f82c x11: On macOS, look for X11 install in /opt/X11 instead of /usr/X11R6. 5 years ago
  Alex Szpakowski aebaa316c7 Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 5 years ago
  Alex Szpakowski 39e8b007a7 macOS: fix atomics using deprecated functions instead of compiler intrinsics, when SDL is built with the Xcode project. 5 years ago
  Sam Lantinga 69d27a69cd Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically 5 years ago
  Sam Lantinga 5e13087b0f Updated copyright for 2019 6 years ago
  Sam Lantinga 3e5dbc694a Added a dummy sensor driver 6 years ago
  Sam Lantinga 5930b50855 Re-enabled the HIDAPI joystick driver on Windows and Mac OS X 6 years ago
  Sam Lantinga b37518b3d8 SDL: disable HIDAPI in SDL on Windows/Mac. 6 years ago
  Sam Lantinga d2042e1ed4 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. 6 years ago
  Ethan Lee b4fe7412f9 SDL_exp 6 years ago
  Ethan Lee 11c348b4d7 SDL_log10 7 years ago
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 7 years ago
  Alex Szpakowski 48fea0cee4 macOS: Fix MoltenVK Metal view resizing, and allow the metal view to be used without vulkan. 7 years ago
  Ryan C. Gordon 2a2c8d42ca Initial shot at a renderer target for Apple's Metal API. 9 years ago
  Sam Lantinga 57ebc72714 Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library 7 years ago
  Sam Lantinga bcdf8b916b Added SDL_fmod() and SDL_fmodf() 7 years ago
  Sam Lantinga 9c580e14c9 Added functions to query and set the SDL memory allocation functions: 7 years ago
  Sam Lantinga f465f24d73 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits 7 years ago
  Sam Lantinga d51dc7378b Fixed bug 3797 - configure check for float.h 7 years ago
  Sam Lantinga abf8fc4c01 Fixed check for Mac OS X 10.11+ SDK (thanks Edward Rudd!) 7 years ago
  Sam Lantinga 2d655cd814 MAC_OS_X_VERSION_MAX_REQUIRED isn't actually set in recent Xcode versions 7 years ago