Sam Lantinga
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1e943e2ad2
Fixed building with an older SDK and macOS target
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4 years ago |
Sam Lantinga
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1fc5ca6484
Fixed building with an older SDK and macOS target
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4 years ago |
Sam Lantinga
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38ab8bf74b
Fixed bug 5362 - Mac OS ARM doesn't build Metal/Vulkan back-end/renderers
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4 years ago |
Sam Lantinga
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62e39b5fa7
Fixed building with an older SDK and macOS target
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4 years ago |
Sam Lantinga
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1df593fb16
Fixed bug 5355 - Add GameController Framework support to macOS
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4 years ago |
Ryan C. Gordon
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bee8db3b04
config: Make sure HAVE_TRUNC and HAVE_TRUNCF are defined as appropriate.
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4 years ago |
Sam Lantinga
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e6c640f314
Enable the virtual joystick API by default
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5 years ago |
Sam Lantinga
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a8780c6a28
Updated copyright date for 2020
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5 years ago |
Ozkan Sezer
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eb8f14bb6a
added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)
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5 years ago |
Ryan C. Gordon
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ed7483f82c
x11: On macOS, look for X11 install in /opt/X11 instead of /usr/X11R6.
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5 years ago |
Alex Szpakowski
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aebaa316c7
Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
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5 years ago |
Alex Szpakowski
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39e8b007a7
macOS: fix atomics using deprecated functions instead of compiler intrinsics, when SDL is built with the Xcode project.
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5 years ago |
Sam Lantinga
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69d27a69cd
Fixed bug 4570 - Support Vulkan Portability rather than MoltenVK specifically
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5 years ago |
Sam Lantinga
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5e13087b0f
Updated copyright for 2019
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6 years ago |
Sam Lantinga
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3e5dbc694a
Added a dummy sensor driver
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6 years ago |
Sam Lantinga
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5930b50855
Re-enabled the HIDAPI joystick driver on Windows and Mac OS X
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6 years ago |
Sam Lantinga
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b37518b3d8
SDL: disable HIDAPI in SDL on Windows/Mac.
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6 years ago |
Sam Lantinga
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d2042e1ed4
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
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6 years ago |
Ethan Lee
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b4fe7412f9
SDL_exp
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6 years ago |
Ethan Lee
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11c348b4d7
SDL_log10
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7 years ago |
Sam Lantinga
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e3cc5b2c6b
Updated copyright for 2018
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7 years ago |
Alex Szpakowski
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48fea0cee4
macOS: Fix MoltenVK Metal view resizing, and allow the metal view to be used without vulkan.
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7 years ago |
Ryan C. Gordon
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2a2c8d42ca
Initial shot at a renderer target for Apple's Metal API.
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9 years ago |
Sam Lantinga
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57ebc72714
Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library
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7 years ago |
Sam Lantinga
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bcdf8b916b
Added SDL_fmod() and SDL_fmodf()
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7 years ago |
Sam Lantinga
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9c580e14c9
Added functions to query and set the SDL memory allocation functions:
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7 years ago |
Sam Lantinga
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f465f24d73
Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits
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7 years ago |
Sam Lantinga
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d51dc7378b
Fixed bug 3797 - configure check for float.h
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7 years ago |
Sam Lantinga
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abf8fc4c01
Fixed check for Mac OS X 10.11+ SDK (thanks Edward Rudd!)
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7 years ago |
Sam Lantinga
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2d655cd814
MAC_OS_X_VERSION_MAX_REQUIRED isn't actually set in recent Xcode versions
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7 years ago |