Sam Lantinga
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a0c5bfa3bd
Moved raw input event processing from the main thread to the joystick thread
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4 years ago |
Sam Lantinga
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845b903324
Implemented trigger rumble for raw input controllers
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4 years ago |
Sam Lantinga
|
46a844786b
Added SDL_wcscasecmp() and SDL_wcsncasecmp()
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4 years ago |
Ozkan Sezer
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bbbec723e5
SDL_config_windows.h: define HAVE_TRUNC[F] for Visual Studio >= 2013
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4 years ago |
Ryan C. Gordon
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bee8db3b04
config: Make sure HAVE_TRUNC and HAVE_TRUNCF are defined as appropriate.
|
4 years ago |
Ozkan Sezer
|
196cda69f2
build: fix / update sensors (windows) configuration
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4 years ago |
Sam Lantinga
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0f374b069b
Fixed build on older Visual Studio, enable new features on newer Visual Studio
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5 years ago |
Sam Lantinga
|
116b8c17f2
Note which Windows SDK version is required for Windows Gaming Input support
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5 years ago |
Sam Lantinga
|
aba2792896
Added a Windows Gaming Input joystick driver
|
5 years ago |
Sam Lantinga
|
e6c640f314
Enable the virtual joystick API by default
|
5 years ago |
Sam Lantinga
|
3180ba81af
First pass at Windows sensor implementation
|
5 years ago |
Sam Lantinga
|
4dea340ca7
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
|
5 years ago |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
Ozkan Sezer
|
eb8f14bb6a
added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)
|
5 years ago |
Ozkan Sezer
|
ffc7d09197
endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b .
|
5 years ago |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
6 years ago |
Ozkan Sezer
|
b11c75e9f4
configury, cmake: add check for endpointvolume.h :
|
6 years ago |
Sam Lantinga
|
3e5dbc694a
Added a dummy sensor driver
|
6 years ago |
Sam Lantinga
|
5930b50855
Re-enabled the HIDAPI joystick driver on Windows and Mac OS X
|
6 years ago |
Sam Lantinga
|
b37518b3d8
SDL: disable HIDAPI in SDL on Windows/Mac.
|
6 years ago |
Sam Lantinga
|
d2042e1ed4
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
|
6 years ago |
Ethan Lee
|
b4fe7412f9
SDL_exp
|
6 years ago |
Ethan Lee
|
11c348b4d7
SDL_log10
|
7 years ago |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
7 years ago |
Ryan C. Gordon
|
351d6d4784
audio: Port WASAPI to WinRT, remove XAudio2 backend.
|
7 years ago |
Sam Lantinga
|
afbba1822c
Fixed compiling on Windows with HAVE_LIBC enabled
|
7 years ago |
Sam Lantinga
|
bcdf8b916b
Added SDL_fmod() and SDL_fmodf()
|
7 years ago |
Sam Lantinga
|
16b8c4ea43
Fixed bug 3811 - change HAVE_COPYSIGN to HAVE__COPYSIGN in SDL_config_windows.h
|
7 years ago |
Sam Lantinga
|
be1caece4a
Correction: copysign has been supported by windows several toolchains
|
7 years ago |
Sam Lantinga
|
f465f24d73
Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits
|
7 years ago |