Commit History

Author SHA1 Message Date
  Sam Lantinga a0c5bfa3bd Moved raw input event processing from the main thread to the joystick thread 4 years ago
  Sam Lantinga 845b903324 Implemented trigger rumble for raw input controllers 4 years ago
  Sam Lantinga 46a844786b Added SDL_wcscasecmp() and SDL_wcsncasecmp() 4 years ago
  Ozkan Sezer bbbec723e5 SDL_config_windows.h: define HAVE_TRUNC[F] for Visual Studio >= 2013 4 years ago
  Ryan C. Gordon bee8db3b04 config: Make sure HAVE_TRUNC and HAVE_TRUNCF are defined as appropriate. 4 years ago
  Ozkan Sezer 196cda69f2 build: fix / update sensors (windows) configuration 4 years ago
  Sam Lantinga 0f374b069b Fixed build on older Visual Studio, enable new features on newer Visual Studio 5 years ago
  Sam Lantinga 116b8c17f2 Note which Windows SDK version is required for Windows Gaming Input support 5 years ago
  Sam Lantinga aba2792896 Added a Windows Gaming Input joystick driver 5 years ago
  Sam Lantinga e6c640f314 Enable the virtual joystick API by default 5 years ago
  Sam Lantinga 3180ba81af First pass at Windows sensor implementation 5 years ago
  Sam Lantinga 4dea340ca7 Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows 5 years ago
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 5 years ago
  Ozkan Sezer eb8f14bb6a added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 5 years ago
  Ozkan Sezer ffc7d09197 endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b . 5 years ago
  Sam Lantinga 5e13087b0f Updated copyright for 2019 6 years ago
  Ozkan Sezer b11c75e9f4 configury, cmake: add check for endpointvolume.h : 6 years ago
  Sam Lantinga 3e5dbc694a Added a dummy sensor driver 6 years ago
  Sam Lantinga 5930b50855 Re-enabled the HIDAPI joystick driver on Windows and Mac OS X 6 years ago
  Sam Lantinga b37518b3d8 SDL: disable HIDAPI in SDL on Windows/Mac. 6 years ago
  Sam Lantinga d2042e1ed4 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. 6 years ago
  Ethan Lee b4fe7412f9 SDL_exp 6 years ago
  Ethan Lee 11c348b4d7 SDL_log10 7 years ago
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 7 years ago
  Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend. 7 years ago
  Sam Lantinga afbba1822c Fixed compiling on Windows with HAVE_LIBC enabled 7 years ago
  Sam Lantinga bcdf8b916b Added SDL_fmod() and SDL_fmodf() 7 years ago
  Sam Lantinga 16b8c4ea43 Fixed bug 3811 - change HAVE_COPYSIGN to HAVE__COPYSIGN in SDL_config_windows.h 7 years ago
  Sam Lantinga be1caece4a Correction: copysign has been supported by windows several toolchains 7 years ago
  Sam Lantinga f465f24d73 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits 7 years ago