Commit History

Автор SHA1 Съобщение Дата
  Sam Lantinga 5f7cd1fa88 Added hints to control whether SDL updates joystick and sensor state in the main event loop преди 4 години
  Sam Lantinga ce7c751c2c Document that the joystick deadzone hint defaults off преди 4 години
  Sam Lantinga 13a4caf1d7 Fixed bug 4286 - Joystick subsystem causes "not responding" when app is in the background преди 4 години
  Sam Lantinga 0500c04468 Fix SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL also applying to HIGH priorities преди 4 години
  Sam Lantinga 07eae7d670 Fix process randomly getting killed when SDL_THREAD_PRIORITY_HIGH/TIME_CRITICAL is set преди 4 години
  Sam Lantinga a22beef402 Moved the PS5 controller driver to a separate file, as the advanced feature protocol is very different from that of the PS4 преди 4 години
  Sylvain Becker 955f3184f9 Fixed bug 5239 - Play audio on Android while backgrounded (Thanks Superfury) преди 4 години
  Kai Krakow c3ecf18cc4 Linux: Add hint for disabling deadzones преди 4 години
  Sylvain Beucler e594a6738a emscripten: Introduce SDL_HINT_EMSCRIPTEN_ASYNCIFY преди 4 години
  Ryan C. Gordon 1947ca7028 video: Changed SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS to default to FALSE. преди 4 години
  Sam Lantinga abd5841850 Make some changes to SDL_SetThreadPriority to try and have SDL transparently handle more of the work. преди 4 години
  Ryan C. Gordon fa23e3d00b locale: Implemented SDL_GetPreferredLocales(). преди 5 години
  Ryan C. Gordon 8601996fbc hints: Allow specifying audio device metadata. преди 5 години
  Ryan C. Gordon 11fef299d1 hints: Fixed a doxygen comment. преди 5 години
  hmk 0918903f3c render: add a hint for toggling relative scaling преди 5 години
  Sam Lantinga b6eb09ff13 Updated documentation so people know to set the SDL_HINT_NO_SIGNAL_HANDLERS hint before SDL_Init() преди 5 години
  Sam Lantinga 4dea340ca7 Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows преди 5 години
  Sam Lantinga 4572dd2ae6 Fixed bug 4854 - Add a way to extend the values in controller_type.h преди 5 години
  Sam Lantinga 4b585e75d9 Fixed bug 4833 - Use EGL for X11? преди 5 години
  Ryan C. Gordon b4c2e29eed video: Added a hint to override the display's usable bounds. преди 5 години
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 преди 5 години
  Sam Lantinga e22e77dadc Added an untested driver for the Nintendo GameCube adapter, based on code contributed by Ethan Lee преди 5 години
  Sam Lantinga 54748a39be Fixed bug 4890 - Add hint for SDL that the graphics context is externally managed преди 5 години
  Sam Lantinga 9a76bebfbc SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS defaults to true, to match Steam's default behavior преди 5 години
  Sam Lantinga b3470f04b1 Added the hint SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to control whether Nintendo Switch controllers use their button labels or button positions for game controller button reporting. преди 5 години
  Sam Lantinga e5580e18ba x11: add a hint to force the VisualID used when creating a window. преди 5 години
  Sam Lantinga be6cda9f95 Rolling back GameCube HIDAPI support преди 5 години
  Sam Lantinga 762b788f67 Cleanup on bug 3894 - Fuzzing crashes for SDL_LoadWAV преди 5 години
  Sam Lantinga 990e166a3b Fixed bug 3894 - Fuzzing crashes for SDL_LoadWAV преди 5 години
  Sam Lantinga 9eac91dd29 Set SDL_HINT_MOUSE_TOUCH_EVENTS for iPhone and iPad as well преди 6 години