Cronologia Commit

Autore SHA1 Messaggio Data
  Sam Lantinga 7108aac5ac Removed tag release-2.0.1 11 anni fa
  Ryan C. Gordon 609b58e441 Fixed buffer overflow. 11 anni fa
  Sam Lantinga aa10a5d908 Added tag release-2.0.1 for changeset 37391efdb946 11 anni fa
  Ryan C. Gordon 72de99aed3 Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 11 anni fa
  Sam Lantinga 51fc4b202e Added tag release-2.0.1 for changeset 51a4ba8915d8 11 anni fa
  Sam Lantinga fbfe090111 Updated Debian package version to 2.0.1 11 anni fa
  Sam Lantinga d3ad8ff4b1 Added tag release-2.0.1 for changeset 1e256bd077b2 11 anni fa
  Pierre-Loup A. Griffais e0771482f6 Fix regression causing crashes when running without a window manager. 11 anni fa
  Ryan C. Gordon 965a0da901 Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 11 anni fa
  Ryan C. Gordon 28aa076c8b SDL_GetPrefPath() now uses the organization on all platforms. 11 anni fa
  Sam Lantinga 298d3d627a Fixed duplicate const warning 11 anni fa
  Sam Lantinga 30ce2bc723 SDL 2.0.0 defined __inline__ and some code relies on it now. 11 anni fa
  Sam Lantinga fa73a3c8f6 Testing fullscreen window in the accelerometer test. 11 anni fa
  Andreas Schiffler 09b3b7e78b Fix error assert for negative cases of pixels_getPixelFormatName test 11 anni fa
  Sam Lantinga 6a71d99233 Added patch notes for 2.0.1 11 anni fa
  Sam Lantinga 2348e426c7 Fixed whitespace 11 anni fa
  Sam Lantinga 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 11 anni fa
  Sam Lantinga 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework 11 anni fa
  Sam Lantinga 50da48eebf We don't have API changes documented yet. 11 anni fa
  Sam Lantinga bcf5472d16 Fixed bug 2073 - Mac: window moves unexpectedly when exiting SDL_WINDOW_FULLSCREEN_DESKTOP mode 11 anni fa
  Sam Lantinga d08634e2c6 Better fix for bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 11 anni fa
  Sam Lantinga c10389cf5b Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework 11 anni fa
  Sam Lantinga b8b9bfbe5b Fixed some warnings building for 64-bit Windows 11 anni fa
  Sam Lantinga 11d38d696e Fixed bug 2015 - surface getting leak in SDLTest_ScreenShot function 11 anni fa
  Sam Lantinga 80930559a3 Fixed bug 2012 - Algorithm logic getting wrong in ComputeOutCode 11 anni fa
  Sam Lantinga 6f76bc290a Fixed bug 2061 - SDL_filesystem API not built using cmake 11 anni fa
  Sam Lantinga deb8086b08 Fixed bug 2072 - Make OS X's filesystem calls use -[NSString fileSystemRepresentation] 11 anni fa
  Sam Lantinga 360c3d853a Better cleanup if OpenGL initialization fails 11 anni fa
  Sam Lantinga 5697089d98 Fixed bug 2156 - Android: Accelerometer values fed to joystick driver are inverted for the X axis and wrong for Z 11 anni fa
  Sam Lantinga a503dabe01 Fixed a crash initializing Android touch IDs 11 anni fa