Sam Lantinga
|
42065e785d
Updated copyright to 2016
|
il y a 9 ans |
Philipp Wiesemann
|
72590685c0
Backed out changeset 4ad56dbf4a6f
|
il y a 9 ans |
Alex Szpakowski
|
c4035654a9
Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer.
|
il y a 10 ans |
Alex Szpakowski
|
fcd0f06a88
Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump.
|
il y a 10 ans |
Alex Szpakowski
|
ea5d1a8a3f
Merged default into iOS-improvements
|
il y a 10 ans |
Philipp Wiesemann
|
775a5aa554
Added and fixed doxygen markup in header file.
|
il y a 10 ans |
Sam Lantinga
|
70438be272
Combo commit including the following mercurial changes
|
il y a 3 mois |
Alex Szpakowski
|
deceab256e
Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary.
|
il y a 10 ans |
Gabriel Jacobo
|
553cc07e9d
Initialize nacl_io, removes SDL_NaClMount/Umount
|
il y a 10 ans |
Gabriel Jacobo
|
efa2d0581d
Fixes audio for Native Client, and other fixes...
|
il y a 11 ans |
Sam Lantinga
|
03afd0de40
SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded.
|
il y a 11 ans |
David Ludwig
|
3dcb451f85
Added a README file regarding WinRT support
|
il y a 11 ans |