Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 95d8396e9d Added Android build script for SDL %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 4187b3d760 Removed non-existent files %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga d828647944 Added stubs for simple Steam Controller support %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 347fe70432 Fixed bug 3789 - Android : small clean up %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga e977225937 Fixed bug 2839 - No way to create pre-built libraries for Android %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 0a52db54bd Fixed bug 3191 - haptic system on android? %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 06ccb71bcd Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__ %!s(int64=8) %!d(string=hai) anos
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() %!s(int64=10) %!d(string=hai) anos
  Sam Lantinga b9d1f9edd8 Fixed Android error on static lib build, if relative NDK_MODULE_PATH used %!s(int64=11) %!d(string=hai) anos
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos