提交歷史

作者 SHA1 備註 提交日期
  Sam Lantinga c98c4fbff6 Updated to version 2.30.9 for release 5 月之前
  Sam Lantinga 4d4f004968 Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11 5 月之前
  Sam Lantinga 5d7a023430 Revert "aaudio: Set low-latency audio mode." 5 月之前
  dv-senna 3e272e73d6 SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHABLE_HANDLE 5 月之前
  Ryan C. Gordon cc2352f842 wasapi: Deal with device buffer sizes changing. 5 月之前
  Ryan C. Gordon f170ced2a7 cocoa: Patched to compile. 5 月之前
  Ryan C. Gordon dcdb763de8 cocoa: Make sure GL context destruction happens on the main thread. 5 月之前
  Ryan C. Gordon 5c9f37080e emscripten: scale mousewheel X coordinates correctly, not just Y coordinates. 5 月之前
  Ivan Epifanov 257d75429d VITA: fix SDL_ShowMessageBox by using different memory type 6 月之前
  Frank Praznik c1adfb4c94 wayland: Always create a viewport for the window if available 10 月之前
  Ivan Epifanov 217bc17a21 VITA: fix yuv texture update 6 月之前
  Sam Lantinga 7107e02315 Only use Steam Virtual Gamepads if we're running under Steam 6 月之前
  Sam Lantinga 062a777240 Added support for the Steam Virtual Gamepad on macOS Sequoia 6 月之前
  Pierre Wendling 1842745c9c VisualC: Set the correct component to false. 6 月之前
  Cameron Cawley bbcc9421d6 3DS: Support simple message boxes 6 月之前
  Cameron Cawley b58a1c7f33 3DS: Only bundle resources with tests that need them 6 月之前
  Cameron Cawley 79a8f7b3a0 Reduce the size of the SDL_blit_0 alpha code 6 月之前
  Cameron Cawley 302ab09178 testdrawchessboard: Allow using the standard render API 11 月之前
  Guldoman e1e38e2250 x11: Set correct clipboard target type in `SelectionRequest` handling 6 月之前
  Sam Lantinga 2638809c50 Fixed typo in SDL_audio.h 6 月之前
  Sam Clegg 36853f923e [emscripten] Fixes for data addresses above 2gb 6 月之前
  Sam Lantinga 63aff8e3d0 Added support for wired XBox controllers on macOS 15.0 Sequoia 6 月之前
  Sam Lantinga 7eebc2ad4d Fixed detecting the Steam Virtual Gamepad on macOS 6 月之前
  Frank Praznik 0f695adb03 Reapply "wayland: Don't initialize OpenGL when the window flags didn't specify it" 6 月之前
  Anonymous Maarten 79ec168f3c Add docs to mingw release and don't modify libtool files in mingw's Makefile 6 月之前
  Anonymous Maarten 40a3a80d45 release.yml needs setup-ninja 6 月之前
  Anonymous Maarten 025fc35c87 Port SDL3 release scripts to SDL2 7 月之前
  Sam Lantinga e9f5f3ac1f Updated to version 2.30.8 for release 6 月之前
  Sam Lantinga 235c87dc92 Don't use BlitARGBto555PixelAlpha() for SDL_PIXELFORMAT_ARGB1555 6 月之前
  Cameron Gutman b6535836aa Throttle tickle reports to PS4/PS5 controllers 6 月之前