Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga f2074d7af3 Updated copyright for 2025 il y a 3 mois
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 7 mois
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 7 mois
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes il y a 10 mois
  Sam Lantinga c1ba31118b Added ball, touchpad, and sensor support for virtual joysticks il y a 11 mois
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 il y a 1 an
  Sam Lantinga 2991b9f6ac SDL now represents gamepad buttons as positional elements with a separate label il y a 1 an
  Sam Lantinga b271e92c6e Added the ability to specify a gamepad type in the mapping il y a 1 an
  Sam Lantinga 8f21be87fc Allow using A and B to navigate the controller binding flow il y a 1 an
  Sam Lantinga d90b938f0f Additional work on binding mode for testcontroller il y a 1 an
  Sam Lantinga 404e030b39 Added binding mode to testcontroller il y a 1 an
  Sam Lantinga cd99ae47ef Improved button labels, based on controller style il y a 1 an
  Sam Lantinga ee34805053 Added ABXY button labels to the gamepad image il y a 1 an
  Sam Lantinga 4feb2f4b1a Added a button to copy the gamepad mapping to the clipboard il y a 1 an
  Sam Lantinga 8ba850bef2 Show battery status on screen in testgamepad il y a 1 an
  Sam Lantinga d44ada59fb Added joystick and gamepad element display in testgamepad il y a 1 an
  Sam Lantinga 4a53dc5b8d Added touchpad visualization for testgamepad il y a 1 an
  Sam Lantinga 8f5ec2f596 Added shared code between testgamepad and gamepadmap il y a 1 an