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Sam Lantinga 0467301baf Report PS3 accelerometer values in m/s2 instead of Gs 2 years ago
.github c82cca0494 ci: use loongson official cross toolchains 2 years ago
VisualC 5775d5e112 Add intrinsics test automation 2 years ago
VisualC-GDK 18f38bef03 Remove include/SDL3/SDL_name.h 2 years ago
VisualC-WinRT 18f38bef03 Remove include/SDL3/SDL_name.h 2 years ago
Xcode 73b2faea4e The macOS minimum deployment target is now 10.11 2 years ago
android-project f38cb0d06f Android: don't add telephony device, as it cannot be opened 2 years ago
build-scripts 2aa2fa5449 Added SDL_CreateWindowWithPosition() 2 years ago
cmake c721155b89 cmake: prepend generated wayland protocol include path 2 years ago
docs 2aa2fa5449 Added SDL_CreateWindowWithPosition() 2 years ago
include 1a20ccb289 Clarified the expected sensor value when a game controller is at rest 2 years ago
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 2 years ago
src 0467301baf Report PS3 accelerometer values in m/s2 instead of Gs 2 years ago
test bbdde648d8 Android: let main return normally for testautomation 2 years ago
wayland-protocols 0c551e7069 wayland: Support axis relative direction 2 years ago
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit 2 years ago
.clang-tidy fa8fba3812 Add clang-tidy config and CMake/CI support. 2 years ago
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 years ago
.gitignore 549cedfa88 include: add \brief to includes 2 years ago
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2 years ago
Android.mk 6dc135413a Create a static SDL_test library on Android 2 years ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt 029e61a07e cmake: split SDL_NEON into SDL_NEON and SDL_NEON_BLITTERS 2 years ago
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
LICENSE.txt fde78d12f2 Updated copyright for 2023 2 years ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2 years ago
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 years ago
WhatsNew.txt 4dd26698fc Added SDL_GetWindowParent() to get the parent of popup windows 2 years ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html