Sam Lantinga 05cff7923c Fixed bug 2699 - possible memory leak in GL_RenderReadPixels 10 years ago
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direct3d de3d381cb6 Fixed bug 2685 - SDL_RenderReadPixels() doesn't work with offscreen targets 10 years ago
direct3d11 2748e28230 The YUV offset is 16 / 255, not 16 / 256 10 years ago
opengl 05cff7923c Fixed bug 2699 - possible memory leak in GL_RenderReadPixels 10 years ago
opengles d23d9c88e5 Fixed bug 2421 - SDL_RenderCopyEx off by one when rotating by 90 and -90 10 years ago
opengles2 2c1faa40eb Fixed warnings about unused local variables. 10 years ago
psp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
software 5c6c86912d Fixed uninitialized variable in some cases 10 years ago
SDL_d3dmath.c fb389950a7 Fixes #2529, guard SDL_d3math.* with the proper defines 11 years ago
SDL_d3dmath.h fb389950a7 Fixes #2529, guard SDL_d3math.* with the proper defines 11 years ago
SDL_render.c 2e3c778ef5 Fixed bug where the render target is updated instead of the default output when the window is resized. 10 years ago
SDL_sysrender.h defd90b6f6 Render: Allow empty cliprect. 11 years ago
SDL_yuv_mmx.c 3dcb451f85 Added a README file regarding WinRT support 11 years ago
SDL_yuv_sw.c 3dcb451f85 Added a README file regarding WinRT support 11 years ago
SDL_yuv_sw_c.h 3dcb451f85 Added a README file regarding WinRT support 11 years ago
mmx.h 3dcb451f85 Added a README file regarding WinRT support 11 years ago