Ryan C. Gordon 0e614d9179 audio: Massive reworking on thread locking. 1 éve
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atomic 37e567994d Fix remaining typos (#7921) 1 éve
audio 0e614d9179 audio: Massive reworking on thread locking. 1 éve
core f63e9a8a3f wasapi: Handle disconnected devices that get reconnected. 1 éve
cpuinfo c065a9b128 Fix some issues caught by check_stdlib_usage.py 1 éve
dynapi 899eb0d042 thread: Locking mutexes and rwlocks are now void functions. 1 éve
events 4280d4b359 Fixed warning C4210: nonstandard extension used: function given file scope 1 éve
file 4368f70ff9 Added properties to various SDL objects 1 éve
filesystem 6f8a6a31ca gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 1 éve
haptic ddbdd73258 Updated source to match SDL function prototype style 1 éve
hidapi 23ceae94c9 Fixed Xbox 360 Controller support using libusb on Linux 1 éve
joystick f52b330ed8 Added support for the HP HyperX Clutch Gladiate controller 1 éve
libm a84389f6bb libm: use union for infinity 1 éve
loadso 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 éve
locale ddbdd73258 Updated source to match SDL function prototype style 1 éve
main c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* 2 éve
misc 690eae7d22 Implement visionOS support 1 éve
power eebd5d18a2 linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE 1 éve
render 25ce87979d Always provide an implementation for all SDL3 symbols 1 éve
sensor 38afd48daf Added a single source of SDL object IDs 1 éve
stdlib 6127ac0871 Use SDL_DISABLE_ALLOCA instead of HAVE_ALLOCA in SDL_stdinc.h 1 éve
test c98a14fdeb Renamed display added/removed events for consistency with the rest of the API 1 éve
thread e6116d399a mutex: Removed SDL_MUTEX_MAXWAIT. 1 éve
timer e6116d399a mutex: Removed SDL_MUTEX_MAXWAIT. 1 éve
video 875e45e70b wayland: Sanity check pointers and protocols before confining 1 éve
SDL.c 38afd48daf Added a single source of SDL object IDs 1 éve
SDL_assert.c 5008521538 emscripten: Restore compatibility with existing emsdk releases. 1 éve
SDL_assert_c.h fde78d12f2 Updated copyright for 2023 2 éve
SDL_error.c ddbdd73258 Updated source to match SDL function prototype style 1 éve
SDL_error_c.h fde78d12f2 Updated copyright for 2023 2 éve
SDL_guid.c 3bd737d44c Add error returns to void functions that can fail/set errors. 2 éve
SDL_hashtable.c 8df68b4120 hashtable: Moved over to single-line comments. 1 éve
SDL_hashtable.h 0aba2c97db hashtable: SDL_IterateHashTable might as well provide both key and value. 1 éve
SDL_hints.c e643d28d9c Set the hint value before calling hint callbacks 1 éve
SDL_hints_c.h 42e4639a5e For gamepads that don't have their own sensors, try to use the system sensors. 1 éve
SDL_internal.h 38afd48daf Added a single source of SDL object IDs 1 éve
SDL_list.c fde78d12f2 Updated copyright for 2023 2 éve
SDL_list.h fde78d12f2 Updated copyright for 2023 2 éve
SDL_log.c ddbdd73258 Updated source to match SDL function prototype style 1 éve
SDL_log_c.h fde78d12f2 Updated copyright for 2023 2 éve
SDL_properties.c 899eb0d042 thread: Locking mutexes and rwlocks are now void functions. 1 éve
SDL_properties_c.h 973c8b3273 Added SDL properties API 1 éve
SDL_utils.c 9cfac88054 Improve sensor detection for Linux gamepad 1 éve
SDL_utils_c.h 9cfac88054 Improve sensor detection for Linux gamepad 1 éve