Ethan Lee 96e147b2b9 gpu: Rework driver name queries, add GetGPUShaderFormats 7 mēneši atpakaļ
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direct3d 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
direct3d11 86e393b523 Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures 7 mēneši atpakaļ
direct3d12 86e393b523 Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures 7 mēneši atpakaļ
gpu 96e147b2b9 gpu: Rework driver name queries, add GetGPUShaderFormats 7 mēneši atpakaļ
metal 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
opengl 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
opengles2 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 mēneši atpakaļ
ps2 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
psp 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
software ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. 7 mēneši atpakaļ
vitagxm 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
vulkan 86e393b523 Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures 7 mēneši atpakaļ
SDL_d3dmath.c 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
SDL_d3dmath.h 387774ab8a Build config flags are either defined or undefined, never 0 7 mēneši atpakaļ
SDL_render.c 4d135fb696 Fixed color scale when rendering to an sRGB render target 7 mēneši atpakaļ
SDL_render_unsupported.c 5b3ee51c6c Updated copyright for 2024 1 gadu atpakaļ
SDL_sysrender.h 4d135fb696 Fixed color scale when rendering to an sRGB render target 7 mēneši atpakaļ
SDL_yuv_sw.c 16fb8e54cb Fixed the colorspace for YUV textures using native RGB representations 7 mēneši atpakaļ
SDL_yuv_sw_c.h 16fb8e54cb Fixed the colorspace for YUV textures using native RGB representations 7 mēneši atpakaļ