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Ozkan Sezer 168322f358 SDL_properties.c: mark CleanupFreeableProperty and CleanupSurface as SDLCALL vor 1 Jahr
.github c5794cd911 ci: bump actions version tag vor 1 Jahr
VisualC f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() vor 1 Jahr
VisualC-GDK f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() vor 1 Jahr
VisualC-WinRT 7a069cc4b0 Allow optimizing memcpy and memset where possible vor 1 Jahr
Xcode b9ea2dde44 Added VisionOS as a supported target to the Xcode project vor 1 Jahr
android-project a31dc6dfcb Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value vor 1 Jahr
build-scripts f95b7ee4da Renamed SDL_HasWindowSurface to SDL_WindowHasSurface vor 1 Jahr
cmake a06ee5b98d Don't try to use SDL platform macros in configure-time checks vor 1 Jahr
docs f95b7ee4da Renamed SDL_HasWindowSurface to SDL_WindowHasSurface vor 1 Jahr
include 432ce3f167 Sync SDL3 wiki -> header vor 1 Jahr
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects vor 2 Jahren
src 168322f358 SDL_properties.c: mark CleanupFreeableProperty and CleanupSurface as SDLCALL vor 1 Jahr
test f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() vor 1 Jahr
wayland-protocols e71e16950a wayland: Use the preferred order of displays exposed by KDE vor 1 Jahr
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit vor 2 Jahren
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked vor 1 Jahr
.editorconfig a1e101e898 Fixed formatting for Haiku cc files vor 2 Jahren
.gitignore 3a4ac15a27 Make Xbox GDK code public (and fix some GDK code rot) (#8844) vor 1 Jahr
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' vor 2 Jahren
Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols vor 1 Jahr
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. vor 4 Jahren
CMakeLists.txt d6a48e4958 Don't use the system iconv on Apple mobile platforms vor 1 Jahr
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. vor 1 Jahr
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. vor 1 Jahr
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 vor 1 Jahr
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. vor 8 Jahren
README.md f32575dfab docs: Convert everything to Unix-style endlines. vor 1 Jahr
WhatsNew.txt 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output vor 1 Jahr

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html