Tidak Ada Deskripsi

Philipp Wiesemann 1a348aac4f Android: Fixed two warnings. 9 tahun lalu
VisualC 564ece516e Only use explicit inlining - otherwise Visual Studio 2010 will inline SDL_zero(info) in SDL_vsnprintf() into a memset() call when compiling the Release x64 configuration. 10 tahun lalu
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
Xcode 2c4a6ea0a2 Updated the copyright year to 2015 10 tahun lalu
Xcode-iOS 45f967be8f Fixed building test programs on the iOS simulator 10 tahun lalu
acinclude 46f758aebb Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 10 tahun lalu
android-project 5db002bb1e Fixed bug 2949 - [Android] Virtual DPAD remote not registered 9 tahun lalu
build-scripts 0c9da0c855 WinRT: made sure build script generates Release-built binaries, by default 10 tahun lalu
cmake e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 10 tahun lalu
debian 2c4a6ea0a2 Updated the copyright year to 2015 10 tahun lalu
docs 40244dc1a9 Whitespace fix. 9 tahun lalu
include d002d6bf9f Removed Edgar's name from SDL_haptic.h at his request. 9 tahun lalu
premake 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!). 10 tahun lalu
src 1a348aac4f Android: Fixed two warnings. 9 tahun lalu
test 58efd8e547 Fixed comment in test program. 9 tahun lalu
visualtest 2c4a6ea0a2 Updated the copyright year to 2015 10 tahun lalu
.hgignore b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
Android.mk 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. 10 tahun lalu
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
CMakeLists.txt aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows 10 tahun lalu
COPYING.txt 2c4a6ea0a2 Updated the copyright year to 2015 10 tahun lalu
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
Makefile.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
SDL2.spec.in f080ac3e6f Fixed docs path in RPM .spec file. 10 tahun lalu
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
WhatsNew.txt d29812d092 Moved entry in WhatsNew.txt because it was already in 2.0.0 for Android and iOS. 9 tahun lalu
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
configure 8283abdb78 Updated configure script. 10 tahun lalu
configure.in e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 10 tahun lalu
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 tahun lalu

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html