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Ozkan Sezer 26e3d65ea8 CI, macOS: install autoconf. пре 1 година
.github 26e3d65ea8 CI, macOS: install autoconf. пре 1 година
VisualC eb185e8d88 VisualC: remove vulkan.hpp пре 1 година
VisualC-GDK 4c3b8b2b93 Fixed reference path for buildshaders.bat пре 1 година
VisualC-WinRT 472a415c8f video: move standard c, sse and lsx implementations of yuv2rgb to its own source пре 1 година
Xcode 358a80a473 remove non-existent vulkan.hpp and vulkan_mir.h from Xcode project пре 1 година
Xcode-iOS a14b948b6c [SDL2] pointer boolean (#8523) пре 1 година
acinclude 971508c0d7 autotools: a few libtool updates from mainstream пре 1 година
android-project 763d768f7d Fix bug #9331 - SDL3 Android crash getVibrator() == null пре 1 година
android-project-ant fa5db3a931 Added the old ant Android build project structure пре 7 година
build-scripts e03ad30a57 docs: heavy editing to make this happy with latest wikibridge. пре 1 година
cmake 3184936950 cmake: we only need a C++ compiler for Android, Haiku and UWP пре 1 година
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mingw 94ac8ae08b cmake: else() does not need an argument пре 2 година
src 8f18e2f52d Add USB IDs for the Thrustmaster TS-XW racing wheel пре 1 година
test 154ec5c57a testmouse: Create the window on the touch screen when building for the 3DS пре 1 година
visualtest ddad901c0d Remove unneeded semicolon пре 2 година
wayland-protocols 525c317ed9 wayland: Add cursor-shape-v1 protocol support пре 1 година
.clang-format 07d6d116ed Commented out syntax that causes Visual Studio 2019 to complain on every edit пре 2 година
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.gitignore b5aec14d43 gdk: Backport SDL3 MR #8844 пре 1 година
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Android.mk b9d1c483b9 Fixed building with the 16.1.4479499 Android toolchain пре 1 година
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. пре 4 година
CMakeLists.txt d3c89bb479 wayland: Allocate the cursor shared memory buffer entirely in memory, if possible. пре 1 година
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support пре 11 година
INSTALL.txt 1ee196b483 INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. пре 3 година
LICENSE.txt 0fc3574464 Updated copyright for 2024 пре 1 година
Makefile.in 64a5e7be98 added missing FGREP to Makefile.in. fixed syntax. regenerated configure. пре 2 година
Makefile.minimal 6d01ffcd94 Split up CFLAGS construction so it can be overridden пре 2 година
Makefile.os2 4845027cad Updated to version 2.31.0 for development пре 1 година
Makefile.pandora fbe810070b more fixes to standalone makefiles. пре 3 година
Makefile.w32 4845027cad Updated to version 2.31.0 for development пре 1 година
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. пре 8 година
README.md 3c78c211d5 Update and rename README.txt to README.md пре 4 година
SDL2.spec.in abe2c0f1b1 license: Fixed references to COPYING.txt that are now LICENSE.txt. пре 4 година
SDL2Config.cmake.in b79732b967 cmake: use FindALSA.cmake to find ALSA library пре 2 година
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org пре 4 година
WhatsNew.txt f0b8fee88f Added the environment variable SDL_LOGGING to control default log output пре 1 година
autogen.sh fa50597055 Simplified autogen.sh, thanks to @smcv for the tip пре 3 година
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target пре 7 година
configure 59d4a39456 Add checks for memfd_create() and posix_fallocate() to the autotools build пре 1 година
configure.ac 59d4a39456 Add checks for memfd_create() and posix_fallocate() to the autotools build пре 1 година
sdl2-config-version.cmake.in 4809bd356e Add documentation to autotoo'ls sdl2-config-version.cmake.in пре 2 година
sdl2-config.cmake.in 535ec1a921 cmake: allow users of sdl2-config.cmake to not add -mwindows to the link options пре 2 година
sdl2-config.in 9209942949 Revert "sdl2-config.in: Deprecate sdl2-config" пре 2 година
sdl2.m4 b02c8267f9 sdl2.m4: Call $PKG_CONFIG rather than hard-coding pkg-config пре 1 година
sdl2.pc.in b79732b967 cmake: use FindALSA.cmake to find ALSA library пре 2 година

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html