説明なし

Philipp Wiesemann 2c4ad51d44 Added missing loop cancel for Emscripten in test programs. 10 年 前
VisualC b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
Xcode 93bd476de9 Moved code signature step to after the framework build step is complete, and don't hardcode the codesign identity 10 年 前
Xcode-iOS c4fe8c80c8 Fixed building the iOS Demo files in debug mode 10 年 前
acinclude b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
android-project f7ac02010f Android: Replaced logging tag strings with constant. 10 年 前
build-scripts b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
cmake b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
debian b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
docs b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
include 240a3fbffe iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver. 10 年 前
premake b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
src fcee3e734d Code style cleanup in the GLES and GLES2 render backends. 10 年 前
test 2c4ad51d44 Added missing loop cancel for Emscripten in test programs. 10 年 前
visualtest b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
.hgignore b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
Android.mk 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. 10 年 前
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
CMakeLists.txt 75a3ad1d49 CMake: Slightly better fix for installation target (thanks, Anthony!). 10 年 前
COPYING.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
Makefile.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
SDL2.spec.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
WhatsNew.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
configure 5c09bf73b2 Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!). 10 年 前
configure.in 5c09bf73b2 Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!). 10 年 前
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年 前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html