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Sam Lantinga 2c7b7d1d33 Keep the lifecycle observer active while there are windows active il y a 3 mois
.github cdde6dd7bb Bumped deployment requirements for Apple platforms il y a 3 mois
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include dabc93a631 pen: Send virtual mouse and touch events for pen input. il y a 3 mois
src 2c7b7d1d33 Keep the lifecycle observer active while there are windows active il y a 3 mois
test fb6df93384 GPU: Add name properties to resources (#11946) il y a 3 mois
wayland-protocols 4c2d0c422b wayland: Remove kde_output_order_v1 support il y a 6 mois
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list il y a 1 an
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked il y a 1 an
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci il y a 10 mois
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Android.mk 0461180e25 SDL_EVENT_QUIT when no window nor tray il y a 3 mois
BUGS.txt b08d045811 Added a Discord link to BUGS.txt il y a 3 mois
CMakeLists.txt a4547fe77a Updated weak framework dependencies for new deployment targets il y a 3 mois
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 il y a 3 mois
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README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional documentation at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)