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Sam Lantinga 2cdb419a21 Try to create an accelerated renderer for the window surface even if SDL_HINT_RENDER_DRIVER is "software" 9 месяцев назад
.github f62b86263a CI, macOS: install autoconf. 1 год назад
VisualC 45de0635ac VisualC: remove vulkan.hpp 1 год назад
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VisualC-WinRT 472a415c8f video: move standard c, sse and lsx implementations of yuv2rgb to its own source 1 год назад
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Xcode-iOS a14b948b6c [SDL2] pointer boolean (#8523) 1 год назад
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cmake 0fb36f29a8 cmake: check if CMP0087 exists before setting it (#8613) 1 год назад
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mingw 94ac8ae08b cmake: else() does not need an argument 2 лет назад
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CMakeLists.txt 2eef7ca475 Updated to version 2.30.5 for release 9 месяцев назад
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 лет назад
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README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 лет назад
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html