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Sam Lantinga 35756593d6 Use the correct device ID (global or default or specific) based on context 1 ano atrás
.github e19b6c0b95 Add releaser script + workflow 1 ano atrás
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Xcode 4defea47e1 dmg: fix sdl3-config.cmake 1 ano atrás
android-project f9d018c808 Add flag to registerReceiver on Android 1 ano atrás
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include 9eb87ca325 Note that many things are considered mice and keyboards that you might not expect 1 ano atrás
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src 35756593d6 Use the correct device ID (global or default or specific) based on context 1 ano atrás
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wayland-protocols 19764ffcc8 wayland: Add the xdg-foreign-unstable-v2 protocol 1 ano atrás
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.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 ano atrás
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Android.mk a6fbf0488c Add time and realtime clock functions 1 ano atrás
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 anos atrás
CMakeLists.txt 4a7e3beeb9 filesystem: Use high-res file times on more platforms 1 ano atrás
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 ano atrás
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README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 anos atrás
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WhatsNew.txt 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 1 ano atrás

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html