Sam Lantinga 71f3bf90ed Improved handling of binding buttons and axes %!s(int64=2) %!d(string=hai) anos
..
emscripten fe40a17224 Initial merge of Emscripten port! %!s(int64=10) %!d(string=hai) anos
n3ds 655275378d N3DS port (squashed) %!s(int64=2) %!d(string=hai) anos
shapes 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
CMakeLists.txt 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=2) %!d(string=hai) anos
COPYING 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
README 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=2) %!d(string=hai) anos
axis.bmp 6d7da0887d Split controller axes into positive and negative sides so each can be bound independently. %!s(int64=8) %!d(string=hai) anos
button.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
checkkeys.c ea0c2f55be SDL API renaming: *Is* functions %!s(int64=2) %!d(string=hai) anos
checkkeysthreads.c ea0c2f55be SDL API renaming: *Is* functions %!s(int64=2) %!d(string=hai) anos
gamepadmap.bmp 659abc721a SDL API renaming: SDL_gamecontroller.h %!s(int64=2) %!d(string=hai) anos
gamepadmap.c 71f3bf90ed Improved handling of binding buttons and axes %!s(int64=2) %!d(string=hai) anos
gamepadmap_back.bmp 659abc721a SDL API renaming: SDL_gamecontroller.h %!s(int64=2) %!d(string=hai) anos
icon.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
loopwave.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() %!s(int64=2) %!d(string=hai) anos
loopwavequeue.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() %!s(int64=2) %!d(string=hai) anos
main.cpp 28b93451dc Make WinRT's SDL_main header-only %!s(int64=2) %!d(string=hai) anos
moose.dat 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
picture.xbm 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
relative_mode.markdown bd61c276fa Fixed compiling test with older C. %!s(int64=10) %!d(string=hai) anos
sample.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
sample.wav 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
template.test.in ce502054ad test: Install GNOME-style installed-tests metadata %!s(int64=3) %!d(string=hai) anos
testatomic.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testaudiocapture.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testaudiohotplug.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() %!s(int64=2) %!d(string=hai) anos
testaudioinfo.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testautomation.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testautomation_audio.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testautomation_clipboard.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testautomation_events.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testautomation_guid.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testautomation_hints.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testautomation_joystick.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices %!s(int64=2) %!d(string=hai) anos
testautomation_keyboard.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testautomation_main.c 659abc721a SDL API renaming: SDL_gamecontroller.h %!s(int64=2) %!d(string=hai) anos
testautomation_math.c 7f23d71b6a Added SDL_modf() and SDL_modff() %!s(int64=2) %!d(string=hai) anos
testautomation_mouse.c cefbeb582f Mouse coordinates are floating point %!s(int64=2) %!d(string=hai) anos
testautomation_pixels.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testautomation_platform.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testautomation_rect.c 1b90107fdb Spell out "Float" in function names %!s(int64=2) %!d(string=hai) anos
testautomation_render.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testautomation_rwops.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* %!s(int64=2) %!d(string=hai) anos
testautomation_sdltest.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testautomation_stdlib.c 38b138cd0a Fixed rounding of floating point values in snprintf %!s(int64=2) %!d(string=hai) anos
testautomation_suites.h 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=2) %!d(string=hai) anos
testautomation_surface.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testautomation_syswm.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testautomation_timer.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testautomation_video.c e3c1749f5b The refresh rate in SDL_DisplayMode is now a float %!s(int64=2) %!d(string=hai) anos
testbounds.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testcustomcursor.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* %!s(int64=2) %!d(string=hai) anos
testdisplayinfo.c e3c1749f5b The refresh rate in SDL_DisplayMode is now a float %!s(int64=2) %!d(string=hai) anos
testdraw.c 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=2) %!d(string=hai) anos
testdrawchessboard.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testdropfile.c 66351fd4ba Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() %!s(int64=2) %!d(string=hai) anos
testerror.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testevdev.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testfile.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* %!s(int64=2) %!d(string=hai) anos
testfilesystem.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testgamepad.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testgeometry.c cefbeb582f Mouse coordinates are floating point %!s(int64=2) %!d(string=hai) anos
testgl.c 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=2) %!d(string=hai) anos
testgles.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testgles2.c d7d3c22dbf Remove more reserved identifiers (#6925) %!s(int64=2) %!d(string=hai) anos
testgles2_sdf.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 %!s(int64=4) %!d(string=hai) anos
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 %!s(int64=4) %!d(string=hai) anos
testhaptic.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testhittesting.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testhotplug.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices %!s(int64=2) %!d(string=hai) anos
testiconv.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testime.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testintersections.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testjoystick.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testkeys.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testloadso.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testlocale.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testlock.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testmessage.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testmouse.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testmultiaudio.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() %!s(int64=2) %!d(string=hai) anos
testnative.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testnative.h 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=2) %!d(string=hai) anos
testnativecocoa.m 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
testnativew32.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testnativex11.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testoffscreen.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testoverlay.c 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=2) %!d(string=hai) anos
testplatform.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testpower.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testqsort.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testrelative.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testrendercopyex.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testrendertarget.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testresample.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() %!s(int64=2) %!d(string=hai) anos
testrumble.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testscale.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testsem.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testsensor.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices %!s(int64=2) %!d(string=hai) anos
testshader.c cc0296c934 SDL API renaming: SDL_surface.h %!s(int64=2) %!d(string=hai) anos
testshape.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testsprite.c 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=2) %!d(string=hai) anos
testspriteminimal.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
teststreaming.c 0d54115235 SDL API renaming: SDL_render.h %!s(int64=2) %!d(string=hai) anos
testsurround.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testthread.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testtimer.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testurl.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testutils.c cc0296c934 SDL API renaming: SDL_surface.h %!s(int64=2) %!d(string=hai) anos
testutils.h 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=2) %!d(string=hai) anos
testver.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testviewport.c 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
testvulkan.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testwm.c 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=2) %!d(string=hai) anos
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps %!s(int64=7) %!d(string=hai) anos
testyuv.c cc0296c934 SDL API renaming: SDL_surface.h %!s(int64=2) %!d(string=hai) anos
testyuv_cvt.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
testyuv_cvt.h 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
torturethread.c 63724c113b Removed the vi format comments from the source %!s(int64=2) %!d(string=hai) anos
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) %!s(int64=3) %!d(string=hai) anos
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) %!s(int64=3) %!d(string=hai) anos
utf8.txt 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
loopwavequeue Audio test -- loop playing a WAV file with SDL_QueueAudio
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testjoystick List joysticks and watch joystick events
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!