Brak opisu

Philipp Wiesemann 4393a71110 Added missing file and folder to the release archive. 9 lat temu
VisualC 564ece516e Only use explicit inlining - otherwise Visual Studio 2010 will inline SDL_zero(info) in SDL_vsnprintf() into a memset() call when compiling the Release x64 configuration. 10 lat temu
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
Xcode 2c4a6ea0a2 Updated the copyright year to 2015 10 lat temu
Xcode-iOS 45f967be8f Fixed building test programs on the iOS simulator 10 lat temu
acinclude 46f758aebb Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 10 lat temu
android-project 5db002bb1e Fixed bug 2949 - [Android] Virtual DPAD remote not registered 9 lat temu
build-scripts 0c9da0c855 WinRT: made sure build script generates Release-built binaries, by default 10 lat temu
cmake e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 10 lat temu
debian 2c4a6ea0a2 Updated the copyright year to 2015 10 lat temu
docs 604932ea84 Moving some whitespace around to test something on the Mercurial server. 9 lat temu
include f71fa2f402 Android has clock_gettime() - thanks Michael Labbe! 9 lat temu
premake 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!). 10 lat temu
src 903df4afbd Use CLOCK_MONOTONIC_RAW, if available, which is not subject to adjustment by NTP 9 lat temu
test 58efd8e547 Fixed comment in test program. 9 lat temu
visualtest 2c4a6ea0a2 Updated the copyright year to 2015 10 lat temu
.hgignore 3426c99acf Cleaned up Xcode rules a little more 9 lat temu
Android.mk 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. 10 lat temu
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
CMakeLists.txt 3a84f7b520 CMake fixes for MingW (thanks, Ozkan!). 9 lat temu
COPYING.txt 2c4a6ea0a2 Updated the copyright year to 2015 10 lat temu
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
Makefile.in 4393a71110 Added missing file and folder to the release archive. 9 lat temu
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
SDL2.spec.in f080ac3e6f Fixed docs path in RPM .spec file. 10 lat temu
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
WhatsNew.txt 21935b0313 Added more entries and brackets to WhatsNew.txt for 2.0.4. 9 lat temu
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
configure fb5732dc5c GCC is warning about global functions with the same name as variables in the code, when using -Wshadow. 9 lat temu
configure.in fb5732dc5c GCC is warning about global functions with the same name as variables in the code, when using -Wshadow. 9 lat temu
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 lat temu

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html