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Ryan C. Gordon 58529c1827 stdlib: SDL_utf8strlen and SDL_utf8strnlen now use SDL_StepUTF8 internally. 1 year ago
.github fb8ac1ab7d ci: verify SDL build system does not include installed SDL headers 1 year ago
VisualC 78c7834f90 Added SDL_HINT_WINDOWS_RAW_KEYBOARD to control whether raw keyboard is enabled on Windows 1 year ago
VisualC-GDK 4562b41a4d VisualC-GDK: Add missing dialog sources, fix Xbox builds 1 year ago
VisualC-WinRT 58f2e102a9 visualc: filters also contained 2 wrong include headers 1 year ago
Xcode 17d4f8d699 Updated to version 3.1.1 for the preview release 1 year ago
android-project 17d4f8d699 Updated to version 3.1.1 for the preview release 1 year ago
build-scripts e055a9fc2d wikiheaders.pl: Report a function's header file name. 1 year ago
cmake 63cb541797 cmake: set SYSTEM property in SDL3Config.cmake for compatibility with older CMake versions 1 year ago
docs 8847b35244 Separate joystick power state into battery status and percentage 1 year ago
include 17d4f8d699 Updated to version 3.1.1 for the preview release 1 year ago
mingw c81d11fae4 mingw: add pkg-support files (INSTALL.txt and Makefile) 1 year ago
src 58529c1827 stdlib: SDL_utf8strlen and SDL_utf8strnlen now use SDL_StepUTF8 internally. 1 year ago
test a82ed82bc7 SDL_QueryTexture() fills in a pointer to SDL_PixelFormatEnum 1 year ago
wayland-protocols 19764ffcc8 wayland: Add the xdg-foreign-unstable-v2 protocol 1 year ago
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 year ago
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 1 year ago
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 years ago
.gitignore 23ace600fc GDK: Remove old shader sources, unify shader compilation .bats 1 year ago
.wikiheaders-options e055a9fc2d wikiheaders.pl: Report a function's header file name. 1 year ago
Android.mk a6fbf0488c Add time and realtime clock functions 1 year ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt 17d4f8d699 Updated to version 3.1.1 for the preview release 1 year ago
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 year ago
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 year ago
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 year ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 year ago
WhatsNew.txt a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 year ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html