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Sam Lantinga 5a26b26880 Fixed requesting USB permission on Android 14 (thanks @ikhoeyZX!) 10 月之前
.github 26e3d65ea8 CI, macOS: install autoconf. 1 年之前
VisualC eb185e8d88 VisualC: remove vulkan.hpp 1 年之前
VisualC-GDK 1caa427035 Fixed building with GDK (thanks @Romans-I-XVI!) 11 月之前
VisualC-WinRT 472a415c8f video: move standard c, sse and lsx implementations of yuv2rgb to its own source 1 年之前
Xcode 358a80a473 remove non-existent vulkan.hpp and vulkan_mir.h from Xcode project 1 年之前
Xcode-iOS a14b948b6c [SDL2] pointer boolean (#8523) 1 年之前
acinclude 971508c0d7 autotools: a few libtool updates from mainstream 1 年之前
android-project 5a26b26880 Fixed requesting USB permission on Android 14 (thanks @ikhoeyZX!) 10 月之前
android-project-ant fa5db3a931 Added the old ant Android build project structure 7 年之前
build-scripts b2b2369414 Moved function pointer params to typedefs, etc, for latest wikiheaders. 10 月之前
cmake 65d8c07c7d Allow building the Raspberry Pi video driver with standard EGL headers 11 月之前
docs b2b2369414 Moved function pointer params to typedefs, etc, for latest wikiheaders. 10 月之前
include 744eb00b04 Sync SDL2 wiki -> header 10 月之前
mingw 94ac8ae08b cmake: else() does not need an argument 2 年之前
src a6fdd155fb Pass through the original name used by the Steam Virtual Gamepad 10 月之前
test 51ba036e64 Verify that the timer callback is passed the correct parameters 10 月之前
visualtest ddad901c0d Remove unneeded semicolon 2 年之前
wayland-protocols 525c317ed9 wayland: Add cursor-shape-v1 protocol support 1 年之前
.clang-format 07d6d116ed Commented out syntax that causes Visual Studio 2019 to complain on every edit 2 年之前
.editorconfig 920acb75c3 editorconfig: remove trailing whitespace in source code 2 年之前
.gitignore b5aec14d43 gdk: Backport SDL3 MR #8844 1 年之前
.wikiheaders-options 1c3a1e1139 wikiheaders: Updated to latest, cleaned up category documentation a little. 11 月之前
Android.mk 997ef88605 Sort joystick drivers in Android.mk 10 月之前
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 年之前
CMakeLists.txt 1803e6555f CMake: Prevent double SDL2 and SDL2main entries in sdl2.pc 10 月之前
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 年之前
INSTALL.txt 1ee196b483 INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 3 年之前
LICENSE.txt 0fc3574464 Updated copyright for 2024 1 年之前
Makefile.in 0439fc6007 Makefile.in: add VisualC-GDK to SRC_DIST 11 月之前
Makefile.minimal 6d01ffcd94 Split up CFLAGS construction so it can be overridden 2 年之前
Makefile.os2 4845027cad Updated to version 2.31.0 for development 1 年之前
Makefile.pandora fbe810070b more fixes to standalone makefiles. 3 年之前
Makefile.w32 4845027cad Updated to version 2.31.0 for development 1 年之前
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 年之前
README.md 3c78c211d5 Update and rename README.txt to README.md 4 年之前
SDL2.spec.in abe2c0f1b1 license: Fixed references to COPYING.txt that are now LICENSE.txt. 4 年之前
SDL2Config.cmake.in b79732b967 cmake: use FindALSA.cmake to find ALSA library 2 年之前
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 年之前
WhatsNew.txt f0b8fee88f Added the environment variable SDL_LOGGING to control default log output 1 年之前
autogen.sh fa50597055 Simplified autogen.sh, thanks to @smcv for the tip 3 年之前
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 7 年之前
configure 5e876db89f autotools needs to check d3d12sdklayers.h too 11 月之前
configure.ac 5e876db89f autotools needs to check d3d12sdklayers.h too 11 月之前
sdl2-config-version.cmake.in 4809bd356e Add documentation to autotoo'ls sdl2-config-version.cmake.in 2 年之前
sdl2-config.cmake.in 535ec1a921 cmake: allow users of sdl2-config.cmake to not add -mwindows to the link options 2 年之前
sdl2-config.in 9209942949 Revert "sdl2-config.in: Deprecate sdl2-config" 2 年之前
sdl2.m4 b02c8267f9 sdl2.m4: Call $PKG_CONFIG rather than hard-coding pkg-config 1 年之前
sdl2.pc.in b79732b967 cmake: use FindALSA.cmake to find ALSA library 2 年之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html