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direct3d
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b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
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5 years ago |
direct3d11
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d4b561f472
Fixed bug 5015 - SDL_RenderReadPixels on DirectX 11.1 backend seems to be broken
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5 years ago |
metal
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731a5d1c53
metal: Fix line drawing, again.
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4 years ago |
opengl
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0e4ce84801
opengl: Make diagonal lines match the software renderer.
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4 years ago |
opengles
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0e4ce84801
opengl: Make diagonal lines match the software renderer.
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4 years ago |
opengles2
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0e4ce84801
opengl: Make diagonal lines match the software renderer.
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4 years ago |
psp
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a8780c6a28
Updated copyright date for 2020
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5 years ago |
software
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b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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5 years ago |
SDL_d3dmath.c
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a8780c6a28
Updated copyright date for 2020
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5 years ago |
SDL_d3dmath.h
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a8780c6a28
Updated copyright date for 2020
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5 years ago |
SDL_render.c
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a720d1a294
render: fixes to how we convert touch events for logical scaling.
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4 years ago |
SDL_sysrender.h
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0918903f3c
render: add a hint for toggling relative scaling
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5 years ago |
SDL_yuv_sw.c
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b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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5 years ago |
SDL_yuv_sw_c.h
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a8780c6a28
Updated copyright date for 2020
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5 years ago |