Ryan C. Gordon 0e4ce84801 opengl: Make diagonal lines match the software renderer. 4 years ago
..
direct3d b6afbe6317 Added SDL_log.h to SDL_internal.h so logging is available everywhere 5 years ago
direct3d11 d4b561f472 Fixed bug 5015 - SDL_RenderReadPixels on DirectX 11.1 backend seems to be broken 5 years ago
metal 731a5d1c53 metal: Fix line drawing, again. 4 years ago
opengl 0e4ce84801 opengl: Make diagonal lines match the software renderer. 4 years ago
opengles 0e4ce84801 opengl: Make diagonal lines match the software renderer. 4 years ago
opengles2 0e4ce84801 opengl: Make diagonal lines match the software renderer. 4 years ago
psp a8780c6a28 Updated copyright date for 2020 5 years ago
software b5e3d264f2 Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 5 years ago
SDL_d3dmath.c a8780c6a28 Updated copyright date for 2020 5 years ago
SDL_d3dmath.h a8780c6a28 Updated copyright date for 2020 5 years ago
SDL_render.c a720d1a294 render: fixes to how we convert touch events for logical scaling. 4 years ago
SDL_sysrender.h 0918903f3c render: add a hint for toggling relative scaling 5 years ago
SDL_yuv_sw.c b5e3d264f2 Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 5 years ago
SDL_yuv_sw_c.h a8780c6a28 Updated copyright date for 2020 5 years ago