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Sam Lantinga 74d83ead35 Fixed bug 2976 - Fix RGBA<->RGBA blit that was broken with the optimization from Bug 11 10 年之前
VisualC b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
Xcode 93bd476de9 Moved code signature step to after the framework build step is complete, and don't hardcode the codesign identity 10 年之前
Xcode-iOS b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
acinclude b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
android-project e5f9c347ef Remove trailing spaces in Android source code. 10 年之前
build-scripts b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
cmake b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
debian b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
docs b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
include 034933d712 Fixed typos in header file documentation comments. 10 年之前
premake b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
src 74d83ead35 Fixed bug 2976 - Fix RGBA<->RGBA blit that was broken with the optimization from Bug 11 10 年之前
test 0045e2e622 checkkeys: report SDL_TEXTEDITING events. 10 年之前
visualtest b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
.hgignore b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
Android.mk b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
CMakeLists.txt 75a3ad1d49 CMake: Slightly better fix for installation target (thanks, Anthony!). 10 年之前
COPYING.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
Makefile.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
SDL2.spec.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
WhatsNew.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
configure 5c09bf73b2 Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!). 10 年之前
configure.in 5c09bf73b2 Only check for Linux-specific input APIs on Linux targets (thanks, Marcus!). 10 年之前
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 年之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html