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Ryan C. Gordon 8366bbdd7b Fixed gcc-fat.sh failing to build Objective-C sources correctly. hace 10 años
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest hace 10 años
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone hace 10 años
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Xcode-iOS 017c5dc381 Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion hace 10 años
acinclude 3dcb451f85 Added a README file regarding WinRT support hace 11 años
android-project 1745116fe8 Fixed bug 2759 - Android findLibrary() returns NULL hace 10 años
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README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build hace 10 años
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build hace 10 años
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cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. hace 11 años
configure 839be30466 Updated configure based on recent configure.in changes hace 10 años
configure.in 251ca855f7 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs hace 10 años
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support hace 11 años
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support hace 11 años
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support hace 11 años

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html