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Sylvain 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() преди 1 година
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Xcode 240e7747c8 Fix #8702: Add SDL_hidapi_steamdeck.c to Xcode target преди 1 година
android-project 58a5f5cbe8 Allow sendCommand() to be overridden by derived classes преди 1 година
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include 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() преди 1 година
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Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols преди 1 година
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WhatsNew.txt 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() преди 1 година

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html