Fără Descriere

David Ludwig 8a16449e9b WinRT: project-naming cleanup. Projects that link to SDL will need updating. To update: 11 ani în urmă
VisualC 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
VisualC-WinPhone 8a16449e9b WinRT: project-naming cleanup. Projects that link to SDL will need updating. To update: 11 ani în urmă
VisualC-WinRT 8a16449e9b WinRT: project-naming cleanup. Projects that link to SDL will need updating. To update: 11 ani în urmă
Xcode 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
Xcode-iOS f7049b93d5 WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d4ce48ff30d1) 11 ani în urmă
acinclude 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
android-project 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
build-scripts 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
cmake 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
debian 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
include f3bd9175a9 WinRT: more renaming of "windowsrt" to "winrt" 11 ani în urmă
src 34722465d1 WinRT: code cleanup: attempted to make it more clear what code is specific to what app type (plain Direct3D or XAML) 11 ani în urmă
test 3fce6688b8 WinRT: made testthread log output via SDL_Log 11 ani în urmă
.hgignore 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
Android.mk 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
BUGS.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
CMakeLists.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
COPYING.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
CREDITS.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
INSTALL.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
Makefile.in 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
Makefile.minimal 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
Makefile.pandora 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
Makefile.psp 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
Makefile.wiz 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-SDL.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-android.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-cmake.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-directfb.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-gesture.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-hg.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-ios.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-macosx.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-pandora.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-platforms.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-porting.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-psp.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-touch.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README-wince.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
README.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
SDL2.spec.in 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
TODO.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
VisualC.html 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
WhatsNew.txt 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
autogen.sh 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
configure 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
configure.in 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
sdl2-config.in 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
sdl2.m4 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă
sdl2.pc.in 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 11 ani în urmă

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html