.. |
atomic
|
67f12ede3b
move bug #5333 fix to headers
|
3 years ago |
audio
|
dc62fec5e9
audio: Fix locking in backends that manage their own callback threads.
|
2 years ago |
core
|
e5a3acd6bd
ime: fcitx: Retrieve cursor position and selection
|
2 years ago |
cpuinfo
|
17f63e53f8
Add loongarch support
|
2 years ago |
dynapi
|
74bcc5a0a3
stdlib: Add `SDL_utf8strnlen`
|
2 years ago |
events
|
5669743a43
Make sure SDL_CaptureMouse() is only called on the main thread
|
2 years ago |
file
|
8c5bda6acd
Vita: remove Vita-specific RWOps code
|
2 years ago |
filesystem
|
aa6ea607d9
Fixed whitespace
|
2 years ago |
haptic
|
60deadba59
re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory
|
3 years ago |
hidapi
|
964e979d06
hidapi: Allow disabling libusb support at runtime
|
2 years ago |
joystick
|
9202df0472
Implemented SDL_GameControllerGetFirmwareVersion() for HIDAPI PS5 controllers
|
2 years ago |
libm
|
b398a847be
Add SDL_FLOATWORDORDER for older ARM toolchains
|
3 years ago |
loadso
|
ebdd536676
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
|
3 years ago |
locale
|
cbdb67b4f6
Vita: add SDL_GetPreferredLocales support
|
3 years ago |
main
|
63e12cf601
SDL_windows_main.c: replace CopyMemory() with SDL_memcpy()
|
2 years ago |
misc
|
c93e552068
minor update to winrt/SDL_sysurl.cpp
|
3 years ago |
power
|
5c4fff7f63
Don't fail to get battery status if the upower refresh call fails
|
3 years ago |
render
|
6f69bbc541
D3D11: Fix SDL_TEXTUREACCESS_TARGET not working if SDL_HAVE_YUV was 0
|
2 years ago |
sensor
|
e8c3ff56e0
Removed problematic call to ISensor_SetEventSink()
|
3 years ago |
stdlib
|
74bcc5a0a3
stdlib: Add `SDL_utf8strnlen`
|
2 years ago |
test
|
0a93ac1294
Work around the lack of clock() on PS Vita
|
2 years ago |
thread
|
9b75fa0165
N-Gage port: add changes from code reviews, overall cleanup (#5618)
|
2 years ago |
timer
|
fbd230bb6c
Add support for the Nokia N-Gage (#5597)
|
3 years ago |
video
|
d11702ce29
ime: wayland: Make use of `SDL_TEXTEDITING_EXT`
|
2 years ago |
SDL.c
|
fff97c95eb
build: Mechanically generate ABI versions from version number
|
3 years ago |
SDL_assert.c
|
996b3dc37a
Fixed warning building with Visual Studio
|
2 years ago |
SDL_assert_c.h
|
120c76c84b
Updated copyright for 2022
|
3 years ago |
SDL_dataqueue.c
|
120c76c84b
Updated copyright for 2022
|
3 years ago |
SDL_dataqueue.h
|
120c76c84b
Updated copyright for 2022
|
3 years ago |
SDL_error.c
|
120c76c84b
Updated copyright for 2022
|
3 years ago |
SDL_error_c.h
|
120c76c84b
Updated copyright for 2022
|
3 years ago |
SDL_guid.c
|
3a20274ddf
Refactoring: move GUID operations out of Joystick
|
2 years ago |
SDL_hints.c
|
9703f23663
SDL_SetHintWithPriority: actually, this test is good.
|
2 years ago |
SDL_hints_c.h
|
120c76c84b
Updated copyright for 2022
|
3 years ago |
SDL_internal.h
|
f0566702c5
Fix enabling SDL_DYNAMIC_API in OpenWatcom builds
|
2 years ago |
SDL_list.c
|
78834b50d6
Add SDL_list.c/h
|
3 years ago |
SDL_list.h
|
78834b50d6
Add SDL_list.c/h
|
3 years ago |
SDL_log.c
|
f7280dcebb
log: Check for integer overflow.
|
2 years ago |
SDL_log_c.h
|
a0cdc1fc30
Added declaration of SDL_LogInit() and SDL_LogQuit()
|
3 years ago |