Sam Lantinga 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() 2 anni fa
..
emscripten fe40a17224 Initial merge of Emscripten port! 10 anni fa
n3ds 655275378d N3DS port (squashed) 2 anni fa
shapes 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
CMakeLists.txt 659abc721a SDL API renaming: SDL_gamecontroller.h 2 anni fa
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
README 659abc721a SDL API renaming: SDL_gamecontroller.h 2 anni fa
axis.bmp 6d7da0887d Split controller axes into positive and negative sides so each can be bound independently. 8 anni fa
button.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
checkkeys.c ea0c2f55be SDL API renaming: *Is* functions 2 anni fa
checkkeysthreads.c ea0c2f55be SDL API renaming: *Is* functions 2 anni fa
gamepadmap.bmp 659abc721a SDL API renaming: SDL_gamecontroller.h 2 anni fa
gamepadmap.c 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() 2 anni fa
gamepadmap_back.bmp 659abc721a SDL API renaming: SDL_gamecontroller.h 2 anni fa
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
loopwave.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 anni fa
loopwavequeue.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 anni fa
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 anni fa
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
relative_mode.markdown bd61c276fa Fixed compiling test with older C. 10 anni fa
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
template.test.in ce502054ad test: Install GNOME-style installed-tests metadata 3 anni fa
testatomic.c 63724c113b Removed the vi format comments from the source 2 anni fa
testaudiocapture.c 63724c113b Removed the vi format comments from the source 2 anni fa
testaudiohotplug.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 anni fa
testaudioinfo.c 63724c113b Removed the vi format comments from the source 2 anni fa
testautomation.c 63724c113b Removed the vi format comments from the source 2 anni fa
testautomation_audio.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_clipboard.c 63724c113b Removed the vi format comments from the source 2 anni fa
testautomation_events.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_guid.c 63724c113b Removed the vi format comments from the source 2 anni fa
testautomation_hints.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_joystick.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 anni fa
testautomation_keyboard.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_main.c 659abc721a SDL API renaming: SDL_gamecontroller.h 2 anni fa
testautomation_math.c 7f23d71b6a Added SDL_modf() and SDL_modff() 2 anni fa
testautomation_mouse.c cefbeb582f Mouse coordinates are floating point 2 anni fa
testautomation_pixels.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_platform.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_rect.c 1b90107fdb Spell out "Float" in function names 2 anni fa
testautomation_render.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_rwops.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 anni fa
testautomation_sdltest.c 63724c113b Removed the vi format comments from the source 2 anni fa
testautomation_stdlib.c ead4f122e4 Added basic support for %g snprintf format specifier 2 anni fa
testautomation_suites.h 5750bcb174 Update for SDL3 coding style (#6717) 2 anni fa
testautomation_surface.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_syswm.c 63724c113b Removed the vi format comments from the source 2 anni fa
testautomation_timer.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testautomation_video.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testbounds.c 63724c113b Removed the vi format comments from the source 2 anni fa
testcustomcursor.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 anni fa
testdisplayinfo.c 63724c113b Removed the vi format comments from the source 2 anni fa
testdraw2.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testdrawchessboard.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testdropfile.c 66351fd4ba Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() 2 anni fa
testerror.c 63724c113b Removed the vi format comments from the source 2 anni fa
testevdev.c 63724c113b Removed the vi format comments from the source 2 anni fa
testfile.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 anni fa
testfilesystem.c 63724c113b Removed the vi format comments from the source 2 anni fa
testgamepad.c cefbeb582f Mouse coordinates are floating point 2 anni fa
testgeometry.c cefbeb582f Mouse coordinates are floating point 2 anni fa
testgl2.c 63724c113b Removed the vi format comments from the source 2 anni fa
testgles.c 63724c113b Removed the vi format comments from the source 2 anni fa
testgles2.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 anni fa
testgles2_sdf.c 63724c113b Removed the vi format comments from the source 2 anni fa
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 anni fa
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 anni fa
testhaptic.c 63724c113b Removed the vi format comments from the source 2 anni fa
testhittesting.c ea0c2f55be SDL API renaming: *Is* functions 2 anni fa
testhotplug.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 anni fa
testiconv.c 63724c113b Removed the vi format comments from the source 2 anni fa
testime.c cc0296c934 SDL API renaming: SDL_surface.h 2 anni fa
testintersections.c cefbeb582f Mouse coordinates are floating point 2 anni fa
testjoystick.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 anni fa
testkeys.c 63724c113b Removed the vi format comments from the source 2 anni fa
testloadso.c 63724c113b Removed the vi format comments from the source 2 anni fa
testlocale.c 63724c113b Removed the vi format comments from the source 2 anni fa
testlock.c 63724c113b Removed the vi format comments from the source 2 anni fa
testmessage.c 63724c113b Removed the vi format comments from the source 2 anni fa
testmouse.c cefbeb582f Mouse coordinates are floating point 2 anni fa
testmultiaudio.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 anni fa
testnative.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testnative.h 5750bcb174 Update for SDL3 coding style (#6717) 2 anni fa
testnativecocoa.m 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
testnativew32.c 63724c113b Removed the vi format comments from the source 2 anni fa
testnativex11.c 63724c113b Removed the vi format comments from the source 2 anni fa
testoffscreen.c cc0296c934 SDL API renaming: SDL_surface.h 2 anni fa
testoverlay2.c cefbeb582f Mouse coordinates are floating point 2 anni fa
testplatform.c 63724c113b Removed the vi format comments from the source 2 anni fa
testpower.c 63724c113b Removed the vi format comments from the source 2 anni fa
testqsort.c 63724c113b Removed the vi format comments from the source 2 anni fa
testrelative.c cefbeb582f Mouse coordinates are floating point 2 anni fa
testrendercopyex.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testrendertarget.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testresample.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 anni fa
testrumble.c 63724c113b Removed the vi format comments from the source 2 anni fa
testscale.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testsem.c 63724c113b Removed the vi format comments from the source 2 anni fa
testsensor.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 anni fa
testshader.c cc0296c934 SDL API renaming: SDL_surface.h 2 anni fa
testshape.c cc0296c934 SDL API renaming: SDL_surface.h 2 anni fa
testsprite2.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testspriteminimal.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
teststreaming.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testsurround.c 63724c113b Removed the vi format comments from the source 2 anni fa
testthread.c 63724c113b Removed the vi format comments from the source 2 anni fa
testtimer.c 63724c113b Removed the vi format comments from the source 2 anni fa
testurl.c 63724c113b Removed the vi format comments from the source 2 anni fa
testutils.c cc0296c934 SDL API renaming: SDL_surface.h 2 anni fa
testutils.h 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2 anni fa
testver.c 63724c113b Removed the vi format comments from the source 2 anni fa
testviewport.c 0d54115235 SDL API renaming: SDL_render.h 2 anni fa
testvulkan.c 63724c113b Removed the vi format comments from the source 2 anni fa
testwm2.c cefbeb582f Mouse coordinates are floating point 2 anni fa
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 anni fa
testyuv.c cc0296c934 SDL API renaming: SDL_surface.h 2 anni fa
testyuv_cvt.c 63724c113b Removed the vi format comments from the source 2 anni fa
testyuv_cvt.h 120c76c84b Updated copyright for 2022 3 anni fa
torturethread.c 63724c113b Removed the vi format comments from the source 2 anni fa
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 anni fa
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 anni fa
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
loopwavequeue Audio test -- loop playing a WAV file with SDL_QueueAudio
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl2 A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testjoystick List joysticks and watch joystick events
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay2 Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite2 Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm2 Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!