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Sylvain Becker 92cd2c0a74 Enable creation of yuv SDL_Surfaces (#6735) há 2 anos atrás
.github 1dce3f9265 ci: RISCOS is a bool há 2 anos atrás
VisualC 92cd2c0a74 Enable creation of yuv SDL_Surfaces (#6735) há 2 anos atrás
VisualC-GDK c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) há 2 anos atrás
VisualC-WinRT c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) há 2 anos atrás
Xcode b3b94cf36b Fix xcode project after opengles renderer removal há 2 anos atrás
Xcode-iOS 932f61348d Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711) há 2 anos atrás
android-project 5efca283d3 Add 8BitDo to the list of Xbox 360 third party vendors há 2 anos atrás
build-scripts 5750bcb174 Update for SDL3 coding style (#6717) há 2 anos atrás
cmake bb8adf74e0 cmake/sdlchecks.cmake: make it diff smaller against SDL2 há 2 anos atrás
docs 0a3262e819 Pass the OS event timestamp for keyboard, mouse, and touch events where possible há 2 anos atrás
include 1f4cc733a1 Removed the nanosecond versions of event and thread primitive waits from the public API há 2 anos atrás
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects há 2 anos atrás
src 92cd2c0a74 Enable creation of yuv SDL_Surfaces (#6735) há 2 anos atrás
test 92cd2c0a74 Enable creation of yuv SDL_Surfaces (#6735) há 2 anos atrás
wayland-protocols 6d2b74db66 Support wayland fractional scale protocol há 2 anos atrás
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit há 2 anos atrás
.editorconfig 2af4f74e1c Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement há 2 anos atrás
.gitignore 34231f5ba0 reverted opengles removal. há 2 anos atrás
.wikiheaders-options b33000448e .wikiheaders-options: Add a warning that SDL3 is WIP. há 2 anos atrás
Android.mk c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) há 2 anos atrás
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. há 4 anos atrás
CMakeLists.txt e2432bbd3b How did PS2 build without a condition variable implementation? há 2 anos atrás
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS há 2 anos atrás
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS há 2 anos atrás
LICENSE.txt 120c76c84b Updated copyright for 2022 há 3 anos atrás
Makefile.minimal 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 há 2 anos atrás
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. há 8 anos atrás
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 há 2 anos atrás
SDL3Config.cmake.in c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries há 2 anos atrás
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org há 4 anos atrás
WhatsNew.txt 92cd2c0a74 Enable creation of yuv SDL_Surfaces (#6735) há 2 anos atrás
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target há 7 anos atrás
sdl3.pc.in 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects há 2 anos atrás

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html