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Sam Lantinga 98f9b88cef Fixed bug 3011 - pthread/SDL_syssem.c requires _GNU_SOURCE 10 jaren geleden
VisualC b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
Xcode 2c4a6ea0a2 Updated the copyright year to 2015 10 jaren geleden
Xcode-iOS 45f967be8f Fixed building test programs on the iOS simulator 10 jaren geleden
acinclude 46f758aebb Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 10 jaren geleden
android-project c3186d5ee9 Android: Added deactivated intent filter for testing drop file support. 10 jaren geleden
build-scripts c133c8c8a5 Script from Sylvain to automate updating the copyright year 10 jaren geleden
cmake e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 10 jaren geleden
debian 2c4a6ea0a2 Updated the copyright year to 2015 10 jaren geleden
docs f1924a616d Normalized endlines. 10 jaren geleden
include aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows 10 jaren geleden
premake 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!). 10 jaren geleden
src 98f9b88cef Fixed bug 3011 - pthread/SDL_syssem.c requires _GNU_SOURCE 10 jaren geleden
test eab076a7ee Fixed not needed calculation in test program. 10 jaren geleden
visualtest 2c4a6ea0a2 Updated the copyright year to 2015 10 jaren geleden
.hgignore b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
Android.mk 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. 10 jaren geleden
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
CMakeLists.txt aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows 10 jaren geleden
COPYING.txt 2c4a6ea0a2 Updated the copyright year to 2015 10 jaren geleden
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
Makefile.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
SDL2.spec.in f080ac3e6f Fixed docs path in RPM .spec file. 10 jaren geleden
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
WhatsNew.txt 8b737fa8f6 Updated WhatsNew.txt for 2.0.4 10 jaren geleden
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
configure 8283abdb78 Updated configure script. 10 jaren geleden
configure.in e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 10 jaren geleden
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 jaren geleden

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html