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SDL Wiki Bot a3a9019265 Sync SDL3 wiki -> header 1 éve
.github a4bb4eef73 cmake: create Android jars + apks for tests 1 éve
VisualC 505a8dfb15 testcontroller replaces gamepadmap 1 éve
VisualC-GDK ca492dff18 Renamed testgamepad to testcontroller 1 éve
VisualC-WinRT 35876da3c4 Clipboard data API revamp 1 éve
Xcode e474047ff8 rwlock: Added SDL_rwlock API for shared locks. 2 éve
android-project 8cf5dc9963 Build on Android targeting the arm64-v8a architecture by default 1 éve
build-scripts 65e1d568ef Fix various typos (docs/build scripts/tests) 1 éve
cmake a4bb4eef73 cmake: create Android jars + apks for tests 1 éve
docs a3a9019265 Sync SDL3 wiki -> header 1 éve
include 44536b7537 Add and event and flag to report when a window has been occluded 1 éve
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 2 éve
src 58e3084477 The Flydigi Vader and Apex series controllers all have the same VID, PID, and name 1 éve
test a4bb4eef73 cmake: create Android jars + apks for tests 1 éve
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded 1 éve
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.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 éve
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.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2 éve
Android.mk 5a62a4596e Fixed building with the 16.1.4479499 Android toolchain 1 éve
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 éve
CMakeLists.txt a4bb4eef73 cmake: create Android jars + apks for tests 1 éve
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 éve
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 éve
LICENSE.txt fde78d12f2 Updated copyright for 2023 2 éve
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 éve
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2 éve
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 éve
WhatsNew.txt cdfc9634e1 Removed patch note for change already in SDL 2.x 1 éve

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html