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Pierre Wendling aacb5e1774 Test: Extract range test parameters into defines. 2 years ago
.github 86f50ae7d7 ci: Test cmake build script on Android 2 years ago
VisualC 6208ed8604 Test: Add math suite to Visual Studio solution. 2 years ago
VisualC-WinRT 3a20274ddf Refactoring: move GUID operations out of Joystick 2 years ago
Xcode 1963cccce1 CMake: Fix XCode CMake config file. (#5787) 2 years ago
Xcode-iOS 056c09942d Updated iOS build instructions 3 years ago
acinclude 1c1f5c180f imported two libtool mainstream commits 28fbcb6a and b55b1cc8 3 years ago
android-project 123b9aaa41 Adjust gradle dependencies to enable the build to position assets for the APK 3 years ago
android-project-ant fa5db3a931 Added the old ant Android build project structure 7 years ago
build-scripts 6bd49fc00c revert mode changes from commit d58d637ac 2 years ago
cmake 86f50ae7d7 ci: Test cmake build script on Android 2 years ago
docs 1087eaad7e cmake: install SDL2::SDL2test when configuring with SDL2_TEST enabled 2 years ago
include b5f1fe5004 cmake: Allow integers for SDL_ASSERTIONS + fix -DSDL_ASSERTIONS=0 2 years ago
mingw 20c76599f9 Fix MinGW SDK redist: sdl2-config.cmake needs to set SDL2_FOUND 2 years ago
src f8ae3ef1eb wayland: use libdecor resize edge enums for libdecor 2 years ago
test aacb5e1774 Test: Extract range test parameters into defines. 2 years ago
visualtest b8d839c0c0 remove all unnecessary stuff from visualtest configury. 3 years ago
wayland-protocols 4d76c9cb46 video: wayland: Use wp-viewporter for fullscreen with non-native resolutions 3 years ago
.clang-format 001d2e2f65 Disable formatting not supported by Visual Studio 2019 2 years ago
.editorconfig 17410887d0 Separated controller type data into a C file 2 years ago
.gitignore 9dfa000bc0 Initial support for building for Windows with OpenWatcom 2 years ago
Android.mk c3a4a6a033 mark Android.mk as non-executable 3 years ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt 18206446bf cmake: collect SDL_LIBS as list + export PKG_DIRECTFB_LDFLAGS 2 years ago
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 years ago
INSTALL.txt 1ee196b483 INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 3 years ago
LICENSE.txt 120c76c84b Updated copyright for 2022 3 years ago
Makefile.in 3a20274ddf Refactoring: move GUID operations out of Joystick 2 years ago
Makefile.minimal 780f6cbd38 build libSDL2_test too with Makefile.minimal 3 years ago
Makefile.os2 3a20274ddf Refactoring: move GUID operations out of Joystick 2 years ago
Makefile.pandora fbe810070b more fixes to standalone makefiles. 3 years ago
Makefile.w32 714502d373 minor windows warning fixes. 2 years ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md 3c78c211d5 Update and rename README.txt to README.md 4 years ago
SDL2.spec.in abe2c0f1b1 license: Fixed references to COPYING.txt that are now LICENSE.txt. 4 years ago
SDL2Config.cmake.in 86f50ae7d7 ci: Test cmake build script on Android 2 years ago
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 years ago
WhatsNew.txt cd7c2f1de7 Switch versioning scheme to be the same as GLib and Flatpak 3 years ago
autogen.sh fa50597055 Simplified autogen.sh, thanks to @smcv for the tip 3 years ago
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 7 years ago
configure bdf141335c autotools: fixed d3d12 detection result report. 2 years ago
configure.ac bdf141335c autotools: fixed d3d12 detection result report. 2 years ago
sdl2-config-version.cmake.in 4809bd356e Add documentation to autotoo'ls sdl2-config-version.cmake.in 2 years ago
sdl2-config.cmake.in 6d1dfc8322 cmake: make sure SDL2::SDL2 is always available 2 years ago
sdl2-config.in d6143ab369 Add -Wl,-Bstatic to "sdl2-config --static-libs" output 2 years ago
sdl2.m4 86191351c0 acinclude & sdl2.m4 updates: 4 years ago
sdl2.pc.in 69203851dc rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 4 years ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html