Sam Lantinga b06e310c08 Fixed spinning rendering too fast 2 rokov pred
..
emscripten fe40a17224 Initial merge of Emscripten port! 10 rokov pred
n3ds 655275378d N3DS port (squashed) 2 rokov pred
shapes 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
CMakeLists.txt 659abc721a SDL API renaming: SDL_gamecontroller.h 2 rokov pred
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
README 659abc721a SDL API renaming: SDL_gamecontroller.h 2 rokov pred
axis.bmp 6d7da0887d Split controller axes into positive and negative sides so each can be bound independently. 8 rokov pred
button.bmp 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
checkkeys.c ea0c2f55be SDL API renaming: *Is* functions 2 rokov pred
checkkeysthreads.c ea0c2f55be SDL API renaming: *Is* functions 2 rokov pred
gamepadmap.bmp 659abc721a SDL API renaming: SDL_gamecontroller.h 2 rokov pred
gamepadmap.c 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() 2 rokov pred
gamepadmap_back.bmp 659abc721a SDL API renaming: SDL_gamecontroller.h 2 rokov pred
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
loopwave.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 rokov pred
loopwavequeue.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 rokov pred
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 rokov pred
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
relative_mode.markdown bd61c276fa Fixed compiling test with older C. 10 rokov pred
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
template.test.in ce502054ad test: Install GNOME-style installed-tests metadata 3 rokov pred
testatomic.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testaudiocapture.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testaudiohotplug.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 rokov pred
testaudioinfo.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testautomation.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testautomation_audio.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_clipboard.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testautomation_events.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_guid.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testautomation_hints.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_joystick.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 rokov pred
testautomation_keyboard.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_main.c 659abc721a SDL API renaming: SDL_gamecontroller.h 2 rokov pred
testautomation_math.c 7f23d71b6a Added SDL_modf() and SDL_modff() 2 rokov pred
testautomation_mouse.c cefbeb582f Mouse coordinates are floating point 2 rokov pred
testautomation_pixels.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_platform.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_rect.c 1b90107fdb Spell out "Float" in function names 2 rokov pred
testautomation_render.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_rwops.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 rokov pred
testautomation_sdltest.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testautomation_stdlib.c ead4f122e4 Added basic support for %g snprintf format specifier 2 rokov pred
testautomation_suites.h 5750bcb174 Update for SDL3 coding style (#6717) 2 rokov pred
testautomation_surface.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_syswm.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testautomation_timer.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testautomation_video.c e3c1749f5b The refresh rate in SDL_DisplayMode is now a float 2 rokov pred
testbounds.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testcustomcursor.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 rokov pred
testdisplayinfo.c e3c1749f5b The refresh rate in SDL_DisplayMode is now a float 2 rokov pred
testdraw2.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testdrawchessboard.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testdropfile.c 66351fd4ba Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() 2 rokov pred
testerror.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testevdev.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testfile.c 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* 2 rokov pred
testfilesystem.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testgamepad.c cefbeb582f Mouse coordinates are floating point 2 rokov pred
testgeometry.c cefbeb582f Mouse coordinates are floating point 2 rokov pred
testgl2.c 8a13533949 Handle error return value for SDL_GetSwapInterval 2 rokov pred
testgles.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testgles2.c d7d3c22dbf Remove more reserved identifiers (#6925) 2 rokov pred
testgles2_sdf.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 rokov pred
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 rokov pred
testhaptic.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testhittesting.c ea0c2f55be SDL API renaming: *Is* functions 2 rokov pred
testhotplug.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 rokov pred
testiconv.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testime.c cc0296c934 SDL API renaming: SDL_surface.h 2 rokov pred
testintersections.c cefbeb582f Mouse coordinates are floating point 2 rokov pred
testjoystick.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 rokov pred
testkeys.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testloadso.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testlocale.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testlock.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testmessage.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testmouse.c cefbeb582f Mouse coordinates are floating point 2 rokov pred
testmultiaudio.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 rokov pred
testnative.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testnative.h 5750bcb174 Update for SDL3 coding style (#6717) 2 rokov pred
testnativecocoa.m 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
testnativew32.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testnativex11.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testoffscreen.c cc0296c934 SDL API renaming: SDL_surface.h 2 rokov pred
testoverlay2.c cefbeb582f Mouse coordinates are floating point 2 rokov pred
testplatform.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testpower.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testqsort.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testrelative.c cefbeb582f Mouse coordinates are floating point 2 rokov pred
testrendercopyex.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testrendertarget.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testresample.c 3fb0c8b54a Remove/Rename SDL_FreeWAV() to SDL_free() 2 rokov pred
testrumble.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testscale.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testsem.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testsensor.c 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 2 rokov pred
testshader.c cc0296c934 SDL API renaming: SDL_surface.h 2 rokov pred
testshape.c cc0296c934 SDL API renaming: SDL_surface.h 2 rokov pred
testsprite2.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testspriteminimal.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
teststreaming.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testsurround.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testthread.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testtimer.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testurl.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testutils.c cc0296c934 SDL API renaming: SDL_surface.h 2 rokov pred
testutils.h 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2 rokov pred
testver.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testviewport.c 0d54115235 SDL API renaming: SDL_render.h 2 rokov pred
testvulkan.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testwm2.c b06e310c08 Fixed spinning rendering too fast 2 rokov pred
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 rokov pred
testyuv.c cc0296c934 SDL API renaming: SDL_surface.h 2 rokov pred
testyuv_cvt.c 63724c113b Removed the vi format comments from the source 2 rokov pred
testyuv_cvt.h 120c76c84b Updated copyright for 2022 3 rokov pred
torturethread.c 63724c113b Removed the vi format comments from the source 2 rokov pred
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 rokov pred
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 rokov pred
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
loopwavequeue Audio test -- loop playing a WAV file with SDL_QueueAudio
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl2 A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testjoystick List joysticks and watch joystick events
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay2 Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite2 Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm2 Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!