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Sam Lantinga b39b7025fd SDL_GL_GetDrawableSize, SDL_Metal_GetDrawableSize, and SDL_Vulkan_GetDrawableSize can be replaced with SDL_GetWindowSizeInPixels 2 years ago
.github fa8fba3812 Add clang-tidy config and CMake/CI support. 2 years ago
VisualC 23c2c15a70 cmake: capitalize SDL3::Headers target 2 years ago
VisualC-GDK 364db52ca3 Moved testautomation data out of SDL_test library 2 years ago
VisualC-WinRT 364db52ca3 Moved testautomation data out of SDL_test library 2 years ago
Xcode 23c2c15a70 cmake: capitalize SDL3::Headers target 2 years ago
android-project 824b9b0a58 Removed SDL_GetDisplayDPI() 2 years ago
build-scripts b39b7025fd SDL_GL_GetDrawableSize, SDL_Metal_GetDrawableSize, and SDL_Vulkan_GetDrawableSize can be replaced with SDL_GetWindowSizeInPixels 2 years ago
cmake 272010b612 cmake: really fix detection of pthread_setname_np() on Apple platforms. 2 years ago
docs 26f27a9e5a Update README-migration 2 years ago
include 81c94a165c Add \since docs where missing and resets some to 3.0.0 2 years ago
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 2 years ago
src 9370f9ca85 wayland: Deduplicate calls to position fullscreen windows already on the correct output 2 years ago
test 5b77ad54c4 Fixed order and constness of parameters to SDL_ConvertAudioSamples() 2 years ago
wayland-protocols 8cafde5ecc wayland: Add high-resolution event timestamp support 2 years ago
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit 2 years ago
.clang-tidy fa8fba3812 Add clang-tidy config and CMake/CI support. 2 years ago
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 years ago
.gitignore 6084d60c66 Removed QtCreator entries from .gitignore 2 years ago
.wikiheaders-options 077725d0e3 wikiheaders: Fixed SDL2 wiki link. 2 years ago
Android.mk 6dc135413a Create a static SDL_test library on Android 2 years ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt c6792f78df look for clock_gettime() in libc first, then in librt if not found. 2 years ago
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS 2 years ago
LICENSE.txt fde78d12f2 Updated copyright for 2023 2 years ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2 years ago
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 years ago
WhatsNew.txt 052b14eb65 Add SDL_ConvertAudioSamples() helper function 2 years ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html