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Sylvain b7885abc44 Fixed bug #5087: SDL_RenderGeometryRaw() passes colors as int* instead of SDL_Color* 3 rokov pred
.github bfbdf8969e Add automated build for PSP 3 rokov pred
VisualC f8900583e5 removed windows winmm joystick driver 3 rokov pred
VisualC-WinRT 110e4e1334 Use WGI instead of XInput for Windows 10 UWP apps 3 rokov pred
Xcode 056c09942d Updated iOS build instructions 3 rokov pred
Xcode-iOS 056c09942d Updated iOS build instructions 3 rokov pred
acinclude 3355464079 libtool upgrade to 2.4.6 - 18/n: SDL customizations 3 rokov pred
android-project cd86e269e4 Fixed bug #4982 - Failed to open audio_device. Android 5.1 should be ok. 3 rokov pred
android-project-ant fa5db3a931 Added the old ant Android build project structure 7 rokov pred
build-scripts 3355464079 libtool upgrade to 2.4.6 - 18/n: SDL customizations 3 rokov pred
cmake 03019c912a autotools, cmake: tighten Xfixes check && explicitly test BarrierEventID 3 rokov pred
debian 5fc901d4f3 Updated to version 2.0.19 for development 3 rokov pred
docs cbe97cbf7f Added a step necessary for running on a real device 3 rokov pred
include b7885abc44 Fixed bug #5087: SDL_RenderGeometryRaw() passes colors as int* instead of SDL_Color* 3 rokov pred
src b7885abc44 Fixed bug #5087: SDL_RenderGeometryRaw() passes colors as int* instead of SDL_Color* 3 rokov pred
test 563ef2aeb2 regenerated configure scripts. 3 rokov pred
visualtest 5699e0fa0c visualtest: use SDL_malloc 3 rokov pred
wayland-protocols 74162b7401 wayland: Add support for text-input-unstable-v3 3 rokov pred
.gitignore cd66c050fe testsurround: Add surround sound channel tester 3 rokov pred
Android.mk c3a4a6a033 mark Android.mk as non-executable 3 rokov pred
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 rokov pred
CMakeLists.txt 493d45f00f minor tidy-up in cmake script. 3 rokov pred
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 rokov pred
INSTALL.txt fd121b5ec0 development list has moved to forum 3 rokov pred
LICENSE.txt ffce58a30c license: Fixing the license file to be correctly scooped up by Github automation 4 rokov pred
Makefile.in 037030a7a2 Install SDL_hidapi.h 3 rokov pred
Makefile.minimal 780f6cbd38 build libSDL2_test too with Makefile.minimal 3 rokov pred
Makefile.os2 615f7b4453 more updates to os2 makefile for libiconv 3 rokov pred
Makefile.pandora fbe810070b more fixes to standalone makefiles. 3 rokov pred
Makefile.psp 4facca0bff made Makefile.psp to build libSDL2main.a 3 rokov pred
Makefile.wiz fbe810070b more fixes to standalone makefiles. 3 rokov pred
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 rokov pred
README.md 3c78c211d5 Update and rename README.txt to README.md 4 rokov pred
SDL2.spec.in abe2c0f1b1 license: Fixed references to COPYING.txt that are now LICENSE.txt. 4 rokov pred
SDL2Config.cmake 87ac373493 Fix Debug-only builds with CMake 3 rokov pred
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org 4 rokov pred
WhatsNew.txt b7a0200aab Update 2.0.18 release notes with CMake prefix change 3 rokov pred
autogen.sh babd79b8ef bump minimum required autoconf version and revise autogen.sh 4 rokov pred
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 7 rokov pred
configure 03019c912a autotools, cmake: tighten Xfixes check && explicitly test BarrierEventID 3 rokov pred
configure.ac 03019c912a autotools, cmake: tighten Xfixes check && explicitly test BarrierEventID 3 rokov pred
sdl2-config-version.cmake.in cbd1a2f7dc cmake: Forgot to add this file to revision control. 5 rokov pred
sdl2-config.cmake.in 501fe46597 sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 3 rokov pred
sdl2-config.in abcc6706fd build: Don't duplicate Libs in Libs.private in pkg-config file 5 rokov pred
sdl2.m4 86191351c0 acinclude & sdl2.m4 updates: 4 rokov pred
sdl2.pc.in 69203851dc rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 4 rokov pred

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html