Sam Lantinga c0e0f47755 Make sure there are commas in gamepad mapping strings 1 éve
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atomic 37e567994d Fix remaining typos (#7921) 1 éve
audio cf46467a42 pulseaudio: Some fixes that seem to avoid an assertion in libpulse. 1 éve
core 1e50823a14 fixed linux build. 1 éve
cpuinfo c065a9b128 Fix some issues caught by check_stdlib_usage.py 1 éve
dynapi 9db2cb3513 Added SDL_ReloadGamepadMappings() to reset the SDL gamepad mappings 1 éve
events 44536b7537 Add and event and flag to report when a window has been occluded 1 éve
file bea99d48f2 Changed 'freesrc' parameter from int to SDL_bool 1 éve
filesystem c065a9b128 Fix some issues caught by check_stdlib_usage.py 1 éve
haptic ddbdd73258 Updated source to match SDL function prototype style 1 éve
hidapi 4ca0e937e1 hidapi: remove unwanted files (e.g.: .git*, etc...) 1 éve
joystick c0e0f47755 Make sure there are commas in gamepad mapping strings 1 éve
libm 2e465ae31b Revert "Added SDL_nextafter() and SDL_nextafterf()" 1 éve
loadso 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 éve
locale ddbdd73258 Updated source to match SDL function prototype style 1 éve
main c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* 2 éve
misc b42cb1c6f2 emscripten: Add JS library dependencies using EM_JS_DEPS macro 1 éve
power 95f244598b power: On Linux, compare status strings as case-insensitive. 1 éve
render 00fc50557e Make sure logical presentation is complete before destroying the logical render target 1 éve
sensor 3ddbeab88f Moved Android sensor event handling to a separate thread 1 éve
stdlib 0a4e6f6d29 Added SDL_strnlen() and SDL_wcsnlen() 1 éve
test 4f122c6e39 Removed test binding for space key 1 éve
thread 37e567994d Fix remaining typos (#7921) 1 éve
timer cb73bed6eb SDL API renaming: SDL TLS functions 1 éve
video 44536b7537 Add and event and flag to report when a window has been occluded 1 éve
SDL.c cb73bed6eb SDL API renaming: SDL TLS functions 1 éve
SDL_assert.c c065a9b128 Fix some issues caught by check_stdlib_usage.py 1 éve
SDL_assert_c.h fde78d12f2 Updated copyright for 2023 2 éve
SDL_dataqueue.c ddbdd73258 Updated source to match SDL function prototype style 1 éve
SDL_dataqueue.h 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 éve
SDL_error.c ddbdd73258 Updated source to match SDL function prototype style 1 éve
SDL_error_c.h fde78d12f2 Updated copyright for 2023 2 éve
SDL_guid.c 3bd737d44c Add error returns to void functions that can fail/set errors. 2 éve
SDL_hints.c e643d28d9c Set the hint value before calling hint callbacks 1 éve
SDL_hints_c.h 42e4639a5e For gamepads that don't have their own sensors, try to use the system sensors. 1 éve
SDL_internal.h 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 éve
SDL_list.c fde78d12f2 Updated copyright for 2023 2 éve
SDL_list.h fde78d12f2 Updated copyright for 2023 2 éve
SDL_log.c ddbdd73258 Updated source to match SDL function prototype style 1 éve
SDL_log_c.h fde78d12f2 Updated copyright for 2023 2 éve
SDL_utils.c 9cfac88054 Improve sensor detection for Linux gamepad 1 éve
SDL_utils_c.h 9cfac88054 Improve sensor detection for Linux gamepad 1 éve