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Ryan C. Gordon c5e68d68e7 Mac: Reset display if going from fullscreen to a fullscreen Space or vice-versa. 9 jaren geleden
VisualC c964ac91bf Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 9 jaren geleden
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone 10 jaren geleden
Xcode 72590685c0 Backed out changeset 4ad56dbf4a6f 9 jaren geleden
Xcode-iOS 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 9 jaren geleden
acinclude 72590685c0 Backed out changeset 4ad56dbf4a6f 9 jaren geleden
android-project 10daf1f4d3 Android: Removed three internal functions not used by SDL. 9 jaren geleden
build-scripts 682604b2f3 Android: Changed androidbuild.sh to use path from variable. 9 jaren geleden
cmake 72590685c0 Backed out changeset 4ad56dbf4a6f 9 jaren geleden
debian 72590685c0 Backed out changeset 4ad56dbf4a6f 9 jaren geleden
docs d79bfa0d18 Added filesystem to list of paths in porting README. 9 jaren geleden
include a0c4b56ff9 SDL - added new SDL_JoystickCurrentPowerLevel() API that returns the battery level of the selected joystick. Currently only implemented for XInput devices, other platforms are a TODO. 9 jaren geleden
premake 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 9 jaren geleden
src c5e68d68e7 Mac: Reset display if going from fullscreen to a fullscreen Space or vice-versa. 9 jaren geleden
test 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 9 jaren geleden
visualtest 72590685c0 Backed out changeset 4ad56dbf4a6f 9 jaren geleden
.hgignore b7ecc67009 Added test/testdisplayinfo.c 9 jaren geleden
Android.mk 72590685c0 Backed out changeset 4ad56dbf4a6f 9 jaren geleden
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
CMakeLists.txt 42f282cc1b Fix bug 3081: CMake configuration auto-disables OpenGL ES support on Windows. 9 jaren geleden
COPYING.txt 72590685c0 Backed out changeset 4ad56dbf4a6f 9 jaren geleden
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 jaren geleden
Makefile.in f9d8c59a6f Added missing file to the release archive. 9 jaren geleden
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 jaren geleden
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 jaren geleden
SDL2.spec.in 72590685c0 Backed out changeset 4ad56dbf4a6f 9 jaren geleden
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 11 jaren geleden
WhatsNew.txt 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 9 jaren geleden
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 11 jaren geleden
configure 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 9 jaren geleden
configure.in 7805c1bc52 Updated configure.in file. 9 jaren geleden
sdl2-config.cmake.in bf9bd59c01 Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in 9 jaren geleden
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html