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Sam Lantinga c6a2382c66 Take advantage of GL_ARB_texture_non_power_of_two when it's available 10 anni fa
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 10 anni fa
VisualC-WinRT cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT 10 anni fa
Xcode 35ec0075cf Strip the binaries before signing them, in release configuration 10 anni fa
Xcode-iOS 017c5dc381 Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion 10 anni fa
acinclude 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
android-project 197a7cae5f Fixed warning about implicit boxing to Java Object. 10 anni fa
build-scripts c1d29725a8 Fixed indentation for pnacl configuration 10 anni fa
cmake 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed 10 anni fa
debian f448815e82 Added libibus-1.0-dev build dependency 10 anni fa
docs cfaa99bb56 Fixed doxygen warnings and markdown formatting. 10 anni fa
include cfaa99bb56 Fixed doxygen warnings and markdown formatting. 10 anni fa
premake 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed 10 anni fa
src c6a2382c66 Take advantage of GL_ARB_texture_non_power_of_two when it's available 10 anni fa
test 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 10 anni fa
visualtest 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
.hgignore f30e120aa9 Added audio device buffer queueing API. 10 anni fa
Android.mk 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 10 anni fa
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
CMakeLists.txt 553028c9ec Partial fix for bug 2556 - add compilation flag -Wshadow 10 anni fa
COPYING.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 anni fa
Makefile.in 199aff7bc2 Make autoconf-based build quiet by default. 11 anni fa
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 anni fa
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 anni fa
SDL2.spec.in 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 11 anni fa
WhatsNew.txt 1e352d7929 Chrome's Native Client backend implementation 11 anni fa
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 11 anni fa
configure ef39d1d1ff Updated configure after removing pthread spinlock support 10 anni fa
configure.in 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed 10 anni fa
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 11 anni fa

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html