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Philipp Wiesemann c933166401 Fixed bug 2258 - Crash when using Android clipboard 11 anni fa
VisualC 61959aa67b OpenGL ES support for Windows 11 anni fa
Xcode 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework 11 anni fa
Xcode-iOS fa73a3c8f6 Testing fullscreen window in the accelerometer test. 11 anni fa
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
android-project c933166401 Fixed bug 2258 - Crash when using Android clipboard 11 anni fa
build-scripts 2f6198edb6 Fixes building for RPi using --no-undefined 11 anni fa
cmake 2f30140418 Fixed SONAME lookup for runtime loading of shared libraries in CMake project. 11 anni fa
debian 61068a30b6 Fixed bug 2180 - debian/rules: Makefiles should use tabs 11 anni fa
include e9af6dcd93 Fixed a few public APIs that we accidentally neglected to mark as SDLCALL. 11 anni fa
premake 92b12812ac Added Ben Henning's GSoC2013 work: premake build system. 11 anni fa
src c933166401 Fixed bug 2258 - Crash when using Android clipboard 11 anni fa
test 5aa702fe74 Removed second return statement. 11 anni fa
visualtest 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. 11 anni fa
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android 11 anni fa
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
CMakeLists.txt 744cd465e1 Fixed bug 2238 - Enable GCC atomics for clang 11 anni fa
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. 11 anni fa
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 11 anni fa
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-android.txt d21640e92a Fixes bugs #2213 and #2214, improves the Android joystick code button handling 11 anni fa
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-gesture.txt cd37485e3c Changed parameter name for gesture template save functions from "src" to "dst". 11 anni fa
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-linux.txt 85dd689ff9 Adds joystick/udev troubleshooting information to README-linux.txt 11 anni fa
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. 11 anni fa
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-raspberrypi.txt 2f6198edb6 Fixes building for RPi using --no-undefined 11 anni fa
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
README-windows.txt 61959aa67b OpenGL ES support for Windows 11 anni fa
README.txt 517747d536 Added information on reporting bugs to the README.txt file 11 anni fa
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
TODO.txt 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms 11 anni fa
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
WhatsNew.txt 0b7c69fe12 Adds Joystick support for Android 11 anni fa
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
configure 4abeed93c7 Fixes compilation on Mingw. 11 anni fa
configure.in 4abeed93c7 Fixes compilation on Mingw. 11 anni fa
sdl2-config.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 11 anni fa
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged 11 anni fa
sdl2.pc.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 11 anni fa

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html