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direct3d
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847bd8d983
direct3d: Be more aggressive about resetting state when textures go away.
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5 rokov pred |
direct3d11
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1ce1364b29
d3d11: Don't fail if there's no vertex data to upload (thanks, Martin!).
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5 rokov pred |
metal
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a9b867ab07
macOS Fix potential memory leaks in the Metal renderer caught by clang's static analyzer.
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5 rokov pred |
opengl
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60d3965ece
Readability: remove redundant return, continue, enum declaration
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5 rokov pred |
opengles
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0c26373842
gl/gles/gles2 render: fix SDL_RenderClear being affected by the clip rect in some situations.
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5 rokov pred |
opengles2
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9e509e4a4f
SDL_render_gles2: remove ineffective widening cast
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5 rokov pred |
psp
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b2e76d860f
Fixed Windows RT build
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6 rokov pred |
software
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5dcac4ccdf
Fixed 4669 - Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes
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5 rokov pred |
SDL_d3dmath.c
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |
SDL_d3dmath.h
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |
SDL_render.c
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fe20c35be8
Fixed race condition when scaling Touch events, and changing the renderer
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5 rokov pred |
SDL_sysrender.h
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1ae61f1009
Added a helper function SDL_LockTextureToSurface()
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5 rokov pred |
SDL_yuv_sw.c
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |
SDL_yuv_sw_c.h
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5e13087b0f
Updated copyright for 2019
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6 rokov pred |