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Sam Lantinga d673d8c389 Fixed bugs 2677 and 2625, made it possible to lock render targets in D3D 10 jaren geleden
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 10 jaren geleden
VisualC-WinRT cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT 10 jaren geleden
Xcode 35ec0075cf Strip the binaries before signing them, in release configuration 10 jaren geleden
Xcode-iOS 017c5dc381 Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion 10 jaren geleden
acinclude 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
android-project 197a7cae5f Fixed warning about implicit boxing to Java Object. 10 jaren geleden
build-scripts c1d29725a8 Fixed indentation for pnacl configuration 10 jaren geleden
cmake 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed 10 jaren geleden
debian f448815e82 Added libibus-1.0-dev build dependency 10 jaren geleden
docs 6d9dbf5e1e Fixed markdown formatting in READMEs. 10 jaren geleden
include 57db27909b Haptic: Fix the saturation and deadband parameters' available range. 10 jaren geleden
premake 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed 10 jaren geleden
src d673d8c389 Fixed bugs 2677 and 2625, made it possible to lock render targets in D3D 10 jaren geleden
test d72c61d8c7 Haptic: Add some missing haptic types to test, and fix wrong array-sizes. 10 jaren geleden
visualtest 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
.hgignore f30e120aa9 Added audio device buffer queueing API. 10 jaren geleden
Android.mk 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 10 jaren geleden
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
CMakeLists.txt 384c204761 Fixed building on Windows with CMake 10 jaren geleden
COPYING.txt 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 jaren geleden
Makefile.in 199aff7bc2 Make autoconf-based build quiet by default. 11 jaren geleden
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 jaren geleden
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 10 jaren geleden
SDL2.spec.in 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 11 jaren geleden
WhatsNew.txt 1e352d7929 Chrome's Native Client backend implementation 11 jaren geleden
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 11 jaren geleden
configure ef39d1d1ff Updated configure after removing pthread spinlock support 10 jaren geleden
configure.in 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed 10 jaren geleden
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html