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Philipp Wiesemann d8c2b36c21 Fixed crash if allocation for touch device failed. 10 éve
VisualC b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
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Xcode 2c4a6ea0a2 Updated the copyright year to 2015 10 éve
Xcode-iOS 45f967be8f Fixed building test programs on the iOS simulator 10 éve
acinclude 46f758aebb Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). 10 éve
android-project c3186d5ee9 Android: Added deactivated intent filter for testing drop file support. 10 éve
build-scripts c133c8c8a5 Script from Sylvain to automate updating the copyright year 10 éve
cmake e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. 10 éve
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visualtest 2c4a6ea0a2 Updated the copyright year to 2015 10 éve
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README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
SDL2.spec.in f080ac3e6f Fixed docs path in RPM .spec file. 10 éve
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cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. 10 éve
configure 8283abdb78 Updated configure script. 10 éve
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html